Page 194 - Chronicles of Darkness
P. 194

possible, have a few of the players make characters from Old  even introduce it earlier, maybe allowing characters to city-
            Seattle, and encourage them to think about how their char-  walk between locales during the chronicle (if the characters
            acters might have progressed through an alternate version of  can treat this ability casually, it will help to reinforce the
            the same chronicle track. At the end of the story, try to make  tone of Wake the Dead — see the sidebar on p. 214). At this
            sure all of the characters are on the same side of the “barrier,”  point, the characters aren’t just wandering the highways and
            but it doesn’t much matter which one.            byways of the U.S.A. anymore. They’re walking on conceptual
                                                             roads, traveling between not just cities, but the idea of cities.
            Sister City  Urban Wandering
                                                             Unfortunately, they aren’t the only ones using the roads, and
               No matter how the characters resolve Sister City, the   so their battle with the nightmare creatures, the climax of the
            phenomenon of Urban Wandering can appear. You might   chronicle, is symbolic of the freedom to wander.







































































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