Page 295 - Chronicles of Darkness
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Exceptional Success 21, 69-70                    Corpus 126-129, 131
                 Door 81. See also Social Maneuvering.                Demons. See Demons.
                     Aspirations 82                                   Ephemeral Traits 125
                     Failure 82                                       Essence 123-124, 126-127
                     First Impressions 81                             Ghosts. See Ghosts.
                     Forcing Doors 83                                 Honorary Rank. See Rules, Honorary Rank.
                     Go With The Flow 82. See also Beats.             Influence 57, 126, 130-132, 139-140
                     Offer an Alternative 82. See also Condition.     Invisible Incursions 122
                     Opening Doors 82                                 The Gauntlet 126. See also Rules, Gauntlet Strength.
                     Resolution 82                                    Manifestation 122, 126, 128, 130-132, 136, 139
                     Soft Leverage 81                                 Mortal Interaction 138
                 Dot 21                                               Numina. See Numina.
                 Dramatic Failure 20-21, 69-70, 74, 76. See also Dice.     Other Entities 124
                 Dread Powers 144. See also Horrors.                  Possession 122, 134
                     Beastmaster 145                                  Rank 125
                     Chameleon Horror 145, 153, 155, 267              Research 139
                     Discorporate 131, 145, 254-264                   Size 127
                     Eye Spy 145, 152                                 Spirit Flowchart 132
                     Fire Elemental 145                               Spirits. See Spirits.
                     Gremlin 145                                      Supernatural Tolerance. See Rules, Supernatural
                     Home Ground 145, 152, 154                    Tolerance.
                     Hunter’s Senses 145, 150, 157                    Summoning and Exorcism 139
                     Hypnotic Gaze 125, 145, 149, 153                 Traits 125
                     Immortal 145, 153                                Twilight 122-129, 131, 138, 140, 216-218.
                     Influence 145, 152                               Warding and Binding 140
                     Jump Scare 146, 154-155                      Ephemeral Influence and Manifestation Conditions 126,
                     Know Soul 146, 153                           132. See also Ephemeral Beings.
                     Madness and Terror 146, 149, 152                 Anchor 133
                     Maze 146, 154                                    Claimed 133
                     Miracle 146, 153, 158                            Controlled 133
                     Mist Form 147                                    Fettered 133
                     Natural Weapons 147, 150, 153, 155-156           Infrastructure 134
                     Numen 147                                        Materialized 134
                     Prodigious Leap 147                              Open 134
                     Reality Stutter 147, 155                         Possessed 134
                     Regenerate 138, 147, 255, 261                    Reaching 135
                     Skin-Taker 147                                   Resonant 135
                     Snare 147, 152, 267                              Shadow Gate 136
                     Soul Thief 144, 147, 153                         Underworld Gate 136
                     Surprise Entrance 148-149, 154-155, 267          Urged 136
                     Toxic 148, 150                               Ephemera 118, 122-123, 125, 129, 134. See also
                     Unbreakable 148, 150                         Ephemeral Beings.
                     Wall Climb 148                               Equipment 69, 100, 270
                 Dreamers 200-201                                     Armor 270
                 Dreamsongs 164                                       Availability and Procurement 100
                 Durability 21, 91, 96, 99                            Building 101-102
                 Duration 20, 130, 132                                Circumstance 69
                                                                      Conditions, Fragile and Volatile, 102-103
                 E                                                     Dice Bonuses 100
                                                                      Jury Rigging 102
                                                                      Mental 270
                 Electromagnetic Spectrum 165                         Mystical 100
                 Ephemeral Beings 57, 118, 122, 124-126. See also      Physical 274
                 God-Machine.                                         Repair, Modifications and Upgrades 103
                     Abjuration 133, 139, 140                         Services 277
                     Advantages 127                                   Size, Durability, and Structure 100
                     Ancient Ones. See Ancient Ones.                  Social 277
                     Angels. See Angels.                              Types 100
                     Attributes and Skills 127                        Weapons 268
                     Avernian Gateways 131, 134, 136              Essence. See Ephemeral Beings, Essence.
                     Bans 128, 135, 139-140, 149, 153-154, 267    Experience 20-21, 44, 68, 73, 76-77, 113. See also Beats.
                     Banes 128-129, 135, 139-140, 149-150, 153, 157, 267     Costs 77
                     Combat 129. See also Corpus and Twilight.
                     Contact 139


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