Page 295 - Chronicles of Darkness
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Exceptional Success 21, 69-70 Corpus 126-129, 131
Door 81. See also Social Maneuvering. Demons. See Demons.
Aspirations 82 Ephemeral Traits 125
Failure 82 Essence 123-124, 126-127
First Impressions 81 Ghosts. See Ghosts.
Forcing Doors 83 Honorary Rank. See Rules, Honorary Rank.
Go With The Flow 82. See also Beats. Influence 57, 126, 130-132, 139-140
Offer an Alternative 82. See also Condition. Invisible Incursions 122
Opening Doors 82 The Gauntlet 126. See also Rules, Gauntlet Strength.
Resolution 82 Manifestation 122, 126, 128, 130-132, 136, 139
Soft Leverage 81 Mortal Interaction 138
Dot 21 Numina. See Numina.
Dramatic Failure 20-21, 69-70, 74, 76. See also Dice. Other Entities 124
Dread Powers 144. See also Horrors. Possession 122, 134
Beastmaster 145 Rank 125
Chameleon Horror 145, 153, 155, 267 Research 139
Discorporate 131, 145, 254-264 Size 127
Eye Spy 145, 152 Spirit Flowchart 132
Fire Elemental 145 Spirits. See Spirits.
Gremlin 145 Supernatural Tolerance. See Rules, Supernatural
Home Ground 145, 152, 154 Tolerance.
Hunter’s Senses 145, 150, 157 Summoning and Exorcism 139
Hypnotic Gaze 125, 145, 149, 153 Traits 125
Immortal 145, 153 Twilight 122-129, 131, 138, 140, 216-218.
Influence 145, 152 Warding and Binding 140
Jump Scare 146, 154-155 Ephemeral Influence and Manifestation Conditions 126,
Know Soul 146, 153 132. See also Ephemeral Beings.
Madness and Terror 146, 149, 152 Anchor 133
Maze 146, 154 Claimed 133
Miracle 146, 153, 158 Controlled 133
Mist Form 147 Fettered 133
Natural Weapons 147, 150, 153, 155-156 Infrastructure 134
Numen 147 Materialized 134
Prodigious Leap 147 Open 134
Reality Stutter 147, 155 Possessed 134
Regenerate 138, 147, 255, 261 Reaching 135
Skin-Taker 147 Resonant 135
Snare 147, 152, 267 Shadow Gate 136
Soul Thief 144, 147, 153 Underworld Gate 136
Surprise Entrance 148-149, 154-155, 267 Urged 136
Toxic 148, 150 Ephemera 118, 122-123, 125, 129, 134. See also
Unbreakable 148, 150 Ephemeral Beings.
Wall Climb 148 Equipment 69, 100, 270
Dreamers 200-201 Armor 270
Dreamsongs 164 Availability and Procurement 100
Durability 21, 91, 96, 99 Building 101-102
Duration 20, 130, 132 Circumstance 69
Conditions, Fragile and Volatile, 102-103
E Dice Bonuses 100
Jury Rigging 102
Mental 270
Electromagnetic Spectrum 165 Mystical 100
Ephemeral Beings 57, 118, 122, 124-126. See also Physical 274
God-Machine. Repair, Modifications and Upgrades 103
Abjuration 133, 139, 140 Services 277
Advantages 127 Size, Durability, and Structure 100
Ancient Ones. See Ancient Ones. Social 277
Angels. See Angels. Types 100
Attributes and Skills 127 Weapons 268
Avernian Gateways 131, 134, 136 Essence. See Ephemeral Beings, Essence.
Bans 128, 135, 139-140, 149, 153-154, 267 Experience 20-21, 44, 68, 73, 76-77, 113. See also Beats.
Banes 128-129, 135, 139-140, 149-150, 153, 157, 267 Costs 77
Combat 129. See also Corpus and Twilight.
Contact 139
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