Page 294 - Chronicles of Darkness
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Melissa Charles 169, 247, 250 Tilts 93
Lieutenant Samuel Hackett 248-250 Unarmed 89
Sarah Andrews 190, 206, 249-250 Weapons and Armor 94
Wesley Cote 189, 208-209, 250, 258 Wound Penalties 95
West Nautical 36 190, 221-222, 249, 251-253 Common Actions 70
Character Creation 24, 29, 43, 74, 186, 197 Argument 70
Advantages 20-21, 26-27 Carousing 71
Anchors 21, 25, 27, 73, 122. See also Vice and Virtue. Fast-Talk 71
Attributes. See Attributes. Interrogation 71
Concept 24-25, 107 Intimidation 71
Defense 20-21, 27, 60, 127. See also Combat, Investigating a Scene 71
Defense. Jumping 71
Health 20, 21, 26, 95. Repair 72
Initiative 21, 27, 73 Research 72
Integrity 20, 26. See also Breaking Point, Vice and Shadowing a Mark 72
Virtue. Sneaking 72
Merits. See Merits. Conditions 69-70, 74-76
Quick Reference 27 Amnesia (Persistent) 288
Size 26, 47, 49 Blind 288
Skills. See Skills. Broken (Persistent) 288
Speed 26, 84 Bonded 288
Willpower 20-21, 26-28, 73. See also Vice and Virtues. Connected 288
Chases 84 Crippled (Persistent) 288
The Edge 84 Deprived 288
Modifiers 84 Embarrassing Secret 289
Pursuit and Evasion 85 Fugue (Persistent) 289
Seizing the Edge 85 Guilty 289
The Social Chase 86 Improvised 76
Chronicle Tracks 188, 196 Informed 289
Protect and Serve 188 Inspired 289
Rage Against The God-Machine 190 Leveraged 289
Space & Time 191 Lingering 76
Wanderers 192 Lost 289
Clue Tags 80 Madness (Persistent) 289
Incomplete 80 Mute (Persistent) 290
Tainted 80 Notoriety 290
Uncovering the Truth 81 Obsession 290
Combat 87. See also Damage and Rule, Beaten Down & Surrender Shaken 290
Aggravated (Damage) 20, 95-96, 99 Soulless (Persistent) 290
Attack 88 Spooked 291
Bashing 20 Steadfast 291
Close 20 Swooned 291
Combat Pool 87 Contested Resistance 87
Combat Summary Chart 91 Corpus 126-129, 134-135. See also Ephemeral Beings.
Cover and Concealment 90 Cult of the Wheel, The 181-182. See also God-Machine.
Defense 88, 90 Spokes 181
Delaying Actions 88 Wrights 181
Dice Pools 88
Dodge 88 D
Down and Dirty Combat 87
Extreme Environments 97
Healing 95 Damage 20, 89, 95, 97-98. See also Combat.
Initiative 21, 88 Lethal 256
Injury and Healing 95 David Hughes 165. See also Electromagnetic Spectrum.
Intent 86 Deception 40
Killing Blow 93 Degeneration 57
Movement 92 Demon 70, 83, 144, 162, 164, 185, 231. See also Ancient
Objects 96 Ones.
Offhand Attack 92 Derangement 138
Ranged 21, 90 Dice 18, 20-21, 68-69, 85, 101. See also Actions and Attributes.
Sources of Harm. See Sources of Harm. 8 Again 20, 46, 72
Specified Targets 92 9 Again 20, 46, 72
Summary Chart 91 10 Again 20, 65, 85,
Surprise 88 Dice Pool 21, 69-70, 79, 87-88, 90, 91
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