Page 294 - Chronicles of Darkness
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Melissa Charles 169, 247, 250                    Tilts 93
               Lieutenant Samuel Hackett 248-250                Unarmed 89
               Sarah Andrews 190, 206, 249-250                  Weapons and Armor 94
               Wesley Cote 189, 208-209, 250, 258               Wound Penalties 95
               West Nautical 36 190, 221-222, 249, 251-253   Common Actions 70
            Character Creation 24, 29, 43, 74, 186, 197         Argument 70
               Advantages 20-21, 26-27                          Carousing 71
               Anchors 21, 25, 27, 73, 122. See also Vice and Virtue.     Fast-Talk 71
               Attributes. See Attributes.                      Interrogation 71
               Concept 24-25, 107                               Intimidation 71
               Defense 20-21, 27, 60, 127. See also Combat,      Investigating a Scene 71
            Defense.                                            Jumping 71
               Health 20, 21, 26, 95.                           Repair 72
               Initiative 21, 27, 73                            Research 72
               Integrity 20, 26. See also Breaking Point, Vice and      Shadowing a Mark 72
            Virtue.                                             Sneaking 72
               Merits. See Merits.                           Conditions 69-70, 74-76
               Quick Reference 27                               Amnesia (Persistent) 288
               Size 26, 47, 49                                  Blind 288
               Skills. See Skills.                              Broken (Persistent) 288
               Speed 26, 84                                     Bonded 288
               Willpower 20-21, 26-28, 73. See also Vice and Virtues.     Connected 288
            Chases 84                                           Crippled (Persistent) 288
               The Edge 84                                      Deprived 288
               Modifiers 84                                     Embarrassing Secret 289
               Pursuit and Evasion 85                           Fugue (Persistent) 289
               Seizing the Edge 85                              Guilty 289
               The Social Chase 86                              Improvised 76
            Chronicle Tracks 188, 196                           Informed 289
               Protect and Serve 188                            Inspired 289
               Rage Against The God-Machine 190                 Leveraged 289
               Space & Time 191                                 Lingering 76
               Wanderers 192                                    Lost 289
            Clue Tags 80                                        Madness (Persistent) 289
               Incomplete 80                                    Mute (Persistent) 290
               Tainted 80                                       Notoriety 290
               Uncovering the Truth 81                          Obsession 290
            Combat 87. See also Damage and Rule, Beaten Down & Surrender     Shaken 290
               Aggravated (Damage) 20, 95-96, 99                Soulless (Persistent) 290
               Attack 88                                        Spooked 291
               Bashing 20                                       Steadfast 291
               Close 20                                         Swooned 291
               Combat Pool 87                                Contested Resistance 87
               Combat Summary Chart 91                       Corpus 126-129, 134-135. See also Ephemeral Beings.
               Cover and Concealment 90                      Cult of the Wheel, The 181-182. See also God-Machine.
               Defense 88, 90                                   Spokes 181
               Delaying Actions 88                              Wrights 181
               Dice Pools 88
               Dodge 88                                      D
               Down and Dirty Combat 87
               Extreme Environments 97
               Healing 95                                    Damage 20, 89, 95, 97-98. See also Combat.
               Initiative 21, 88                                Lethal 256
               Injury and Healing 95                         David Hughes 165. See also Electromagnetic Spectrum.
               Intent 86                                     Deception 40
               Killing Blow 93                               Degeneration 57
               Movement 92                                   Demon 70, 83, 144, 162, 164, 185, 231. See also Ancient
               Objects 96                                    Ones.
               Offhand Attack 92                             Derangement 138
               Ranged 21, 90                                 Dice 18, 20-21, 68-69, 85, 101. See also Actions and Attributes.
               Sources of Harm. See Sources of Harm.            8 Again 20, 46, 72
               Specified Targets 92                             9 Again 20, 46, 72
               Summary Chart 91                                 10 Again 20, 65, 85,
               Surprise 88                                      Dice Pool 21, 69-70, 79, 87-88, 90, 91


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