Page 291 - Chronicles of Darkness
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MUTE (PERSISTENT)



                                                                     Your character cannot speak. Any communication must
                                                                  be done through writing, gestures, or hand signs.
                                                                     Illness, injury, or supernatural powers can inflict this
                                                                  Condition on a temporary basis. If this is the case, it is
                                                                  resolved when the character regains her voice.
                                                                     Beat: Limitation or communication difficulty that height-
                                                                  ens immediate danger.
                                                                               NOTORIETY



                                                                     Whether or not your character actually did something hei-
                                                                  nous in the past, the wrong people think he did. This causes dis-
                                                                  gust or ostracism by the common public. Your character suffers
                                                                  a -2 on any Social rolls against those that know of his notoriety.
                                                                  If using Social Maneuvering (p.81), the character must open one
                                                                  extra Door if his target knows of his notoriety. Oftentimes, this
                                                                  Condition comes from rumors and smear campaigns.
                                                                     Skills: Subterfuge, Socialize
                                                                     Resolution: The story is debunked or the character’s
                                                                  name is cleared.

                                                                                OBSESSION



                                                                     Something’s on your character’s mind, and she just can’t
                                                                  shake it. If she’s abiding by that obsession, exploring that
                                                                  emotion, or otherwise pursuing the object of the obsession,
                                                                  enjoy the 10-again quality on all rolls. When she’s not, you
                                                                  lose the 10-again quality.
                                                                     Resolution: Fulfilling the obsession, therapy.

                                                                                  SHAKEN



                                                                     Something has frightened your character extensively. Any
                                                                  time your character is taking an action where that fear might
                                                                  hinder her, you may opt to fail the roll (before you’ve made
                                                                  the roll), and shed this Condition. This Condition can be
                                                                  imposed by a successful breaking point roll.
                                                                     Example Skills: Brawl, Firearms, Intimidation, Weaponry
                                                                     Resolution: Fail a roll, as noted.
                                                                    SOULLESS (PERSISTENT)



                                                                     A creature or phenomenon has stripped the character of
                                                                  her soul. Without a soul, she can’t attempt abjuration, ward-
                                                                  ing, or binding. She is also more susceptible to possession
                                                                  — any dice pools to resist being taken over or possessed by
                                                                  another entity are at a -2 dice penalty. The effects on Integrity
                                                                  and Willpower, though, are more severe. For as long as she
                                                                  has this Condition, she does not regain

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               appendix three-conditions
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