Page 63 - Serpent Kingdoms
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Amphisbaena
Large Magical Beast
Hit Dice: 6d10+12 (45 hp)
Initiative: +3
Speed: 40 ft. (8 squares), climb 20 ft.
he realms of the serpentfolk are home to all manner
Armor Class: 17 (–1 size, +3 Dex, +5 natural), touch 12, fl at-
of monsters that crawl, slither, and swim through
footed 14
Tjungles, swamps, and subterranean depths.
Base Attack/Grapple: +6/+11
Attack: Bite +8 melee (1d6+1 plus poison)
CR Monster
Full Attack: 2 bites +8 melee (1d6+1 plus poison)
1/4
Muckdweller
Space/Reach: 5 ft. (coiled)/10 ft.
1/2 Snake, reed
Special Attacks: Poison
1 Mlarraun
Special Qualities: Darkvision 60 ft., hardened corpse, immunity
2 Lizard king
to cold, low-light vision, scent
2 Nifern
Saves: Fort +7, Ref +8, Will +3
2 Snake, dung
Abilities: Str 13, Dex 16, Con 15, Int 2, Wis 12, Cha 3
2 Snake, glacier
Skills: Balance +15, Climb +11, Hide +6, Listen +13, Spot +13,
2 Snake, sewerm
Tumble +9
2 Snake, tree python
Feats: Alertness, Combat Refl exes, Weapon Finesse
2 Snake, whipsnake
Environment: Temperate marshes
3 Dinosaur, pteranadon
Organization: Solitary
3 Jaculi
Challenge Rating: 5
3 Tren
Treasure: None
5 Amphisbaena
Alignment: Always neutral
5 Lycanthrope, wereserpent
Advancement: 7–9 HD (Large); 10–18 HD (Huge)
7 Deathcoils
Level Adjustment: —
7 Dinosaur, ceratosaur
7 Dinosaur, stegosaurus
A creature that resembles a giant pit viper raises two heads,
8 Naga, banelar
one at each end of its body. Small horns above each eye give
8 Naga, iridescent
it a diabolical appearance.
8 Serpentfl esh golem
8 Yuan-ti holy guardian
An amphisbaena is an aggressive pit viper about 13 feet long
9 Yuan-ti mageslayer
with a head at each end of its body. Small horns above each
15 Naga, bone (dark naga sorcerer 6)
eye help the creature to rip the skin that bunches at its middle
18 Naga, nagahydra
when it molts. The coloration of its scales is as varied as that
21 Sarrukh
of vipers.
22 Naga, Faerûnian ha-naga
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