Page 66 - TGfU & Mini Game Flip Book
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50 TGfU & MINI GAME
cardiovascular fitness. One of the reasons for this
improved performance in ball control, overall decision
making and skill execution, as suggested from the model
application of mini game activities assists the players
to improve ball control, tactical decision making and
improve how they execute passing, dribbling, scoring
hockey skills in 5 versus 5 game plays. This finding
supports that the TGfU model is an important model
for learning as it develop high order of thinking and
training motor skills in decision making, (Bunker &
Thorpe, 1986) and Light (2005). Improvement in players
decision making in 5 versus 5 based on the content
knowledge were taught “what to do” and “how to do” in
their 5 weeks training with TGfU pedagogical model, as
the fourth steps in teaching the TGFU model. This
finding was parallel with the motor learning theory that
suggests that there is relationship between motor
performances and game knowledge acquisition through
the mini game (Denis, 1993; Anderson, 1976). The
present findings on decision making improvement in 5
versus 5 in Indian junior hockey player were parallel
with previous findings in soccer and hockey (Harvey,
2003; Light & Fawns, 2003; Nathan, 2007; Turner &
Martinek, 1999) and badminton (French, Werner, Taylor,
Hussey, & Jones, 1999).
As for details in skill execution in 5 versus 5,
execution of passing, dribbling, and scoring except
tackling indicated significant improvement using TGfU,
compared TM. This finding similar with findings in field
hockey (Turner & Martinek, 1999), badminton (Lawton,
1989), soccer (Mitchell, Oslin, & Griffin 1995), and
volleyball (Griffin, Oslin, & Mitchell, 1995). There were

