Page 207 - DnD_5e_Players_Handbook_(BnW_OCR)
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C o n j u r e F e y C o n j u r e V o l l e y
6 th-level conjuration 5th-level conjuration
Casting Time: 1 minute Casting Time: 1 action
Range: 90 feet Range: 150 feet
Components: V, S Components: V, S , M (one piece of ammunition or one
Duration: Concentration, up to 1 hour thrown weapon)
Duration: Instantaneous
You sum m on a fey creature of challenge rating 6 or
lower, or a fey spirit that takes the form of a beast of You fire a piece of nonmagical ammunition from a
challenge rating 6 or lower. It appears in an unoccupied ranged weapon or throw a nonm agical weapon into
space that you can see within range. The fey creature the air and choose a point within range. Hundreds of
disappears when it drops to 0 hit points or when duplicates of the ammunition or w eapon fall in a volley
the spell ends. from above and then disappear. Each creature in a
The fey creature is friendly to you and your 40-foot-radius. 20-foot-high cylinder centered on that
com panions for the duration. Roll initiative for the point must make a Dexterity saving throw. A creature
creature, which has its own turns. It obeys any verbal takes 8d8 damage on a failed save, or half as much
com m ands that you issue to it (no action required damage on a successful one. The damage type is the
by you), as long as they don't violate its alignment. If same as that of the ammunition or weapon.
you don’t issue any com m ands to the fey creature, it
defends itself from hostile creatures but otherwise C o n j u r e W o o d l a n d B e i n g s
takes no actions. 4th-level conjuration
If your concentration is broken, the fey creature Casting Time: 1 action
doesn’t disappear. Instead, you lose control o f the Range: 60 feet
fey creature, it becom es hostile toward you and your Components: V, S, M (one holly berry per
com panions, and it might attack. An uncontrolled fey creature sum m oned)
creature can't be dism issed by you, and it disappears 1 Duration: Concentration, up to 1 hour
hour after you sum m oned it.
You summ on fey creatures that appear in unoccupied
The DM has the fey creature’s statistics.
spaces that you can see within range. C hoose one of the
At Higher Levels. W hen you cast this spell using
following options for what appears:
a spell slot of 7th level or higher, the challenge rating
increases by 1 for each slot level above 6th. • One fey creature of challenge rating 2 or lower
• Two fey creatures of challenge rating 1 or lower
C o n j u r e M i n o r E l e m e n t a l s • Four fey creatures of challenge rating 1/2 or lower
4th-level conjuration • Eight fey creatures of challenge rating 1/4 or lower
Casting Time: 1 minute A sum m oned creature disappears when it drops to 0 hit
Range: 90 feet points or when the spell ends.
Components: V, S The sum m oned creatures are friendly to you and your
Duration: Concentration, up to 1 hour com panions. Roll initiative for the summ oned creatures
You summ on elementals that appear in unoccupied as a group, which have their own turns. They obey any
spaces that you can see within range. You choose one verbal com m ands that you issue to them (no action
the following options for what appears: required by you). If you don't issue any com m ands to
them, they defend themselves from hostile creatures,
• One elemental of challenge rating 2 or lower
but otherwise take no actions.
• Two elementals o f challenge rating 1 or lower
The DM has the creatures’ statistics.
• Four elementals of challenge rating 1/2 or lower
At Higher Levels. When you cast this spell using
• Eight elementals of challenge rating 1/4 or lower.
certain higher-level spell slots, you choose one o f the
An elemental sum m oned by this spell disappears when sum m oning options above, and m ore creatures appear:
it drops to 0 hit points or when the spell ends. twice as many with a 6th-level slot and three times as
The sum m oned creatures are friendly to you and your many with an 8th-level slot.
com panions. Roll initiative for the sum m oned creatures
as a group, which has its own turns. They obey any C o n t a c t O t h e r P l a n e
verbal com m ands that you issue to them (no action 5th-level divination (ritual)
required by you). If you don’t issue any com m ands to Casting Time: 1 minute
them, they defend themselves from hostile creatures, Range: Self
but otherwise take no actions. Components: V
The DM has the creatures' statistics. Duration: 1 minute
A t Higher Levels. W hen you cast this spell using
You mentally contact a demigod, the spirit o f a long-dead
certain higher-level spell slots, you choose one of the
sage, or som e other mysterious entity from another
sum m oning options above, and m ore creatures appear:
plane. Contacting this extraplanar intelligence can
twice as many with a 6th-level slot and three times as
strain or even break your mind. W hen you cast this
many with an 8th-level slot.
spell, make a DC 15 Intelligence saving throw. On a

