Page 231 - DnD_5e_Players_Handbook_(BnW_OCR)
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H y p n o t i c   Pa t t e r n                    Components: S, M (a lead-based ink worth at least  10
                      3rd-level illusion                                 gp, which the spell consum es)
                                                                        Duration:  10 days
                      Casting Time:  1  action
                      Range:  120 feet                                  You write on parchment, paper, or som e other suitable
                      Components: S, M (a glowing stick of incense or a   writing material and imbue it with a potent illusion that
                       crystal vial filled with phosphorescent material)   lasts for the duration.
                      Duration: Concentration, up to  1  minute          To you and any creatures you designate when you
                                                                        cast the spell, the writing appears normal, written in
                      You create a twisting pattern of colors that weaves
                                                                        your hand, and conveys whatever meaning you intended
                      through the air inside a 30-foot cube within range.
                                                                        when you wrote the text. To all others, the writing
                      The pattern appears for a moment and vanishes. Each
                                                                        appears as if it were written in an unknown or magical
                      creature in the area w ho sees the pattern must make
                                                                        script that is unintelligible. Alternatively, you can cause
                      a W isdom  saving throw. On a failed save, the creature
                                                                        the writing to appear to be an entirely different message,
                      becom es charm ed for the duration. W hile charm ed
                                                                        written in a different hand and language, though the
                      by this spell, the creature is incapacitated and has
                                                                        language must be one you know.
                      a speed of 0.
                                                                         Should the spell be dispelled, the original script and
                       The spell ends for an affected creature if it takes any
                                                                        the illusion both disappear.
                      damage or if som eone else uses an action to shake the
                                                                         A creature with truesight can read the
                      creature out of its stupor.
                                                                        hidden message.
                      I c e   St o r m
                                                                        I m p r i s o n m e n t
                      4th-level evocation
                                                                        9th-level abjuration
                      Casting Time:  1  action
                                                                        Casting Time: 1 minute
                      Range: 300 feet
                                                                        Range: 30 feet
                      Components: V, S, M (a pinch of dust and a few
                                                                        Components: V, S, M (a vellum depiction or a carved
                       drops of water)
                                                                         statuette in the likeness of the target, and a special
                      Duration: Instantaneous
                                                                         com ponent that varies according to the version o f the
                      A hail of rock-hard ice pounds to the ground in a   spell you choose, worth at least 500 gp per Hit Die
                      20-foot-radius, 40-foot-high cylinder centered on a   of the target)
                      point within range. Each creature in the cylinder must   Duration: Until dispelled
                      make a Dexterity saving throw. A creature takes 2d8
                                                                        You create a magical restraint to hold a creature that
                      bludgeoning damage and 4d6 cold damage on a failed
                                                                        you can see within range. The target must succeed on
                      save, or half as much damage on a successful one.
                                                                        a W isdom  saving throw or be bound by the spell; if it
                       Hailstones turn the storm's area of effect into difficult
                                                                        succeeds, it is immune to this spell if you cast it again.
                      terrain until the end o f your next turn.
                                                                        W hile affected by this spell, the creature doesn't need
                       At Higher Levels. W hen you cast this spell using a
                                                                        to breathe, eat, or drink, and it doesn’t age. Divination
                      spell slot of 5th level or higher, the bludgeoning damage
                                                                        spells can’t locate or perceive the target.
                      increases by 1d8 for each slot level above 4th.
                                                                         W hen you cast the spell, you choose one of the
                                                                        following form s of imprisonment.
                      I d e n t i f y
                      1st-level divination (ritual)                      Burial. The target is entombed far beneath the earth
                                                                        in a sphere of magical force that is just large enough to
                      Casting Time:  1  minute
                                                                        contain the target. Nothing can pass through the sphere,
                      Range: Touch
                                                                        nor can any creature teleport or use planar travel to get
                      Components: V, S, M (a pearl worth at least  100 gp and
                                                                        into or out of it.
                       an owl feather)
                                                                         The special com ponent for this version of the spell is a
                      Duration: Instantaneous
                                                                        small mithral orb.
                      You choose one object that you must touch throughout   Chaining. Heavy chains, firmly rooted in the ground,
                      the casting of the spell. If it is a magic item or som e   hold the target in place. The target is restrained until
                      other magic-imbued object, you learn its properties   the spell ends, and it can’t move or be moved by any
                      and how to use them, whether it requires attunement   means until then.
                      to use, and how many charges it has, if any. You learn   The special com ponent for this version of the spell is a
                      whether any spells are affecting the item and what they   fine chain of precious metal.
                      are. If the item w as created by a spell, you learn which   Hedged Prison. The spell transports the target into
                      spell created it.                                 a tiny demiplane that is warded against teleportation
                       If you instead touch a creature throughout the casting,   and planar travel. The demiplane can be a labyrinth, a
                     you learn what spells, if any, are currently affecting it.  cage, a tower, or any similar confined structure or area
                                                                        of your choice.
                      I l l u s o r y  S c r i p t                       The special com ponent for this version of the spell is a
                      1st-level illusion (ritual)                       miniature representation of the prison made from jade.
                      Casting Time:  1  minute                           Minimus Containment. The target shrinks to a height
                      Range: Touch                                      of 1  inch and is im prisoned inside a gemstone or similar
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