Page 233 - DnD_5e_Players_Handbook_(BnW_OCR)
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I n s e c t  P l a g u e                          unbarred. If the object has multiple locks, only one of
                      5th-level conjuration                             them is unlocked.
                                                                          If you choose a target that is held shut with arcane
                      Casting Time:  1  action
                                                                        lock, that spell is suppressed for  10 minutes, during
                      Range: 300 feet
                                                                        which time the target can be opened and shut normally.
                      Components: V, S, M (a few grains of sugar, som e
                                                                          W hen you cast the spell, a loud knock, audible from  as
                        kernels of grain, and a sm ear of fat)
                                                                        far away as 300 feet, emanates from the target object.
                      Duration: Concentration, up to  10 minutes
                      Swarm ing, biting locusts fill a 20-foot-radius sphere   L e g e n d   L o r e
                      centered on a point you choose within range. The sphere   5th-level divination
                      spreads around corners. The sphere remains for the
                                                                        Casting Time:  10 minutes
                      duration, and its area is lightly obscured. The sphere’s
                                                                        Range: Self
                      area is difficult terrain.
                                                                        Components: V, S, M (incense worth at least 250 gp,
                        W hen the area appears, each creature in it must
                                                                          which the spell consum es, and four ivory strips worth
                      make a Constitution saving throw. A creature takes
                                                                          at least 50 gp each)
                      4 d10 piercing damage on a failed save, or half as much
                                                                        Duration: Instantaneous
                      damage on a successful one. A creature must also make
                                                                        Name or describe a person, place, or object. The spell
                      this saving throw when it enters the spell’s area for the
                                                                        brings to your mind a brief summ ary of the significant
                      first time on a turn or ends its turn there.
                                                                        lore about the thing you named. The lore might consist
                        At Higher Levels. W hen you cast this spell using a
                                                                        of current tales, forgotten stories, or even secret lore
                      spell slot of 6th level or higher, the damage increases by
                                                                        that has never been widely known. If the thing you
                      1d10 for each slot level above 5th.
                                                                        named isn’t of legendary importance, you gain no
                      I n v i s i b i l i t y                           information. The m ore information you already have
                      2nd-level illusion                                about the thing, the m ore precise and detailed the
                                                                        information you receive is.
                      Casting Time:  1  action
                                                                          The information you learn is accurate but might be
                      Range: Touch
                                                                        couched in figurative language. For example, if you
                      Components: V, S, M (an eyelash encased
                                                                        have a mysterious magic axe on hand, the spell might
                        in gum arabic)
                                                                        yield this information: “W oe to the evildoer w hose hand
                      Duration: Concentration, up to  1 hour
                                                                        touches the axe, for even the haft slices the hand of the
                      A creature you touch becom es invisible until the spell   evil ones. Only a true Child of Stone, lover and beloved
                      ends. Anything the target is w earing or carrying is   of Moradin, may awaken the true powers of the axe, and
                      invisible as long as it is on the target’s person. The spell   only with the sacred word Rudnogg on the lips.”
                      ends for a target that attacks or casts a spell.
                        At Higher Levels. W hen you cast this spell using   L e o m u n d ’s  S e c r e t   C h e s t
                      a spell slot of 3rd level or higher, you can target one   4th-level conjuration
                      additional creature for each slot level above 2nd.  Casting Time:  1  action
                                                                        Range: Touch
                      J u m p
                                                                        Components: V, S, M (an exquisite chest, 3 feet by 2 feet
                      1st-level transmutation
                                                                          by 2 feet, constructed from rare materials worth at
                      Casting Time:  1  action                            least 5,000 gp, and a Tiny replica made from the same
                      Range: Touch                                        materials worth at least 50 gp)
                      Components: V, S, M (a grasshopper’s hind leg)    Duration: Instantaneous
                      Duration:  1  minute
                                                                        You hide a chest, and all its contents, on the Ethereal
                      You touch a creature. The creature’s jum p distance is   Plane. You must touch the chest and the miniature
                      tripled until the spell ends.                     replica that serves as a material com ponent for the spell.
                                                                        The chest can contain up to  12 cubic feet of nonliving
                      K n o c k
                                                                        material (3 feet by 2 feet by 2 feet).
                      2nd-level transmutation                             W hile the chest remains on the Ethereal Plane, you
                      Casting Time:  1  action                          can use an action and touch the replica to recall the
                      Range: 60 feet                                    chest. It appears in an unoccupied space on the ground
                      Components: V                                     within 5 feet of you. You can send the chest back to the
                      Duration: Instantaneous                           Ethereal Plane by using an action and touching both the
                                                                        chest and the replica.
                      C hoose an object that you can see within range. The
                                                                          After 60 days, there is a cumulative 5 percent chance
                      object can be a door, a box, a chest, a set of manacles, a
                                                                        per day that the spell's effect ends. This effect ends if
                      padlock, or another object that contains a mundane or
                                                                        you cast this spell again, if the smaller replica chest is
                      magical means that prevents access.
                                                                        destroyed, or if you choose to end the spell as an action.
                        A target that is held shut by a mundane lock or that
                                                                        If the spell ends and the larger chest is on the Ethereal
                      is stuck or barred becom es unlocked, unstuck, or
                                                                        Plane, it is irretrievably lost.
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