Page 100 - Dragonix - DM Options, Monster Talents II
P. 100
Instinctive Charm (3/day) Summon Demon (1/day)
Type: Reaction. Type: Action.
Talent Cost: 2 (Counts as 2 Talents). Talent Cost: 4 (Counts as 4 Talents).
Instinctive Charm (3/Day). Graz'zt tries to Summon Demon (1/Day). Graz'zt summons 3d4
magically divert an attack made against him, babau, 1d3 glabrezu, or 2d4 babau + 1 glabrezu. A
provided that the attacker is within 30 feet of hin summoned demon appears in an unoccupied space
and visible to him. Graz'zt must decide to do so within 60 feet of Graz'zt, acts as an ally of Graz'zt,
before the attack hits or misses. has no talents, and can't summon other demons. It
The attacker must make a DC 23 Wisdom saving remains for one minute, until it or Graz'zt dies, or
throw. On a failed save, the attacker targets the until Graz'zt dismisses it as an action.
creature closest to it, other than Graz'zt or itself. If
multiple creatures are closest, the attacker chooses
which one to target. Swift Spellcaster (3/day)
Type: Trait.
Magic Immunity I Talent Cost: 3 (Counts as 3 Talents).
Type: Trait. Graz'zt can take a bonus action to cast a spell that
has a casting time of 1 action.
Talent Cost: 2 (Counts as 2 Talents).
Graz'zt is immune to 1st level spells, but not to
cantrips. Word of Fear
Type: Trait.
Magic Immunity II Talent Cost: 2 (Counts as 2 Talents).
Type: Trait. Word of Fear. Graz'zt inspires dread by sneer and
word. As a bonus action, Graz'zt chooses a creature
Prerequisite Magic Immunity I
it can see within 60 feet of it that can hear Graz'zt.
Graz'zt is immune to spells of 2nd level and below, The target must succeed on a DC 23 Wisdom saving
but not to cantrips. throw or become frightened of Graz'zt for 1 minute.
If a target fails its saving throw by 5 or more, it is
also paralyzed while frightened. The frightened
Magic Weapon Resistance I target can repeat the saving throw at the end of
Type: Trait. each of its turns, ending the effect on itself on a
success.
Talent Cost: 2 (Counts as 2 Talents).
Graz'zt is resistant to bludgeoning, piercing, and
slashing damage from +1 magical weapons or
weaker.
Juiblex
Magic Weapon Resistance II Juiblex (CR 23) can have a maximum of 8 talents.
Type: Trait.
Prerequisite Magic Weapon Resistance I Constrict
Graz'zt is resistant to bludgeoning, piercing, and Type: Trait.
slashing damage from +2 magical weapons or
Constrict. When Juiblex hits a Huge or smaller
weaker.
creature with its acid lash, it is grappled (escape
DC 22). Until this grapple ends, the target is
restrained, Juiblex can automatically hit the target
Chapter 2. Mordenkainen's Tome of Foes 99

