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Geryon


        Geryon (CR 22) can have a maximum of 8 talents.



        Extra Legendary Action
        Type: Trait.

        Talent Cost: 2 (Counts as 2 Talents).
        Geryon can take 1 extra legendary action before the
        start of his next turn.  Geryon can retake this talent
        up one additional time.  The extra legendary action
        stacks.



        Feral Instinct
        Type: Trait.

        Feral Instinct. Geryon has advantage on initiative
        rolls.  Additionally, if Geryon is surprised at the
        beginning of combat and isn’t incapacitated, it can
        act normally on its first turn.
                                                               Magic Immunity I
                                                               Type: Trait.
        Go for the Kill                                        Talent Cost: 2 (Counts as 2 Talents).

        Type: Trait.
                                                               Geryon is immune to 1st level spells, but not to
        Go for the Kill. As a bonus action, Geryon can move    cantrips.
        up to its speed toward a hostile creature that it can
        see that doesn't have all its hit points.
                                                               Magic Immunity II

                                                               Type: Trait.
        Horn of Devastation (Recharge 6)
                                                               Prerequisite Magic Immunity  I
        Type: Action.
                                                               Geryon is immune to spells of 2nd level and below,
        Talent Cost: 2 (Counts as 2 Talents).
                                                               but not to cantrips.
        Horn of Devastation (Costs 3 Actions). Geryon
        can blow his horn to emit a thunderous blast in
        a  60-foot cone that is audible 1200 feet away.        Magic Weapon Resistance I
        Each  creature in the cone must make a DC 23           Type: Trait.
        Constitution saving throw.  Creatures in the cone
                                                               Talent Cost: 2 (Counts as 2 Talents).
        within 30 feet of Geryon have disadvantage on
        their saving throws.  On a failed save, a creature     Geryon is resistant to bludgeoning, piercing, and
        takes 35 (10d6) thunder damage and is deafened         slashing damage from +1 magical weapons or
        for 1 minute. On a successful save, a creature         weaker.
        takes  half as much damage and isn't deafened.
        Creatures  and objects made of glass or crystal
        have  disadvantage on the saving throw and take 70   Magic Weapon Resistance II
        (20d6) thunder damage instead of 35 (10d6).            Type: Trait.

                                                               Prerequisite Magic Weapon Resistance I
                                                               Geryon is resistant to bludgeoning, piercing, and

                                                                       Chapter 2. Mordenkainen's Tome of Foes     121
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