Page 128 - Dragonix - DM Options, Monster Talents II
P. 128

Zariel folds her wings to form a flaming shield        slashing damage plus 36 (8d8) fire damage on a
        against a would-be attacker.  She adds 5 to her AC     failed save, or half as much damage on a successful
        against one melee attack that would hit it. To do so,   one.
        Zariel must see the attacker.  If the attack results
        in a miss due to this feature, the attacking creature
                                                               Extra Legendary Action
        takes 14 (4d6) fire damage.
                                                               Type: Trait.


        Fireball                                               Talent Cost: 2 (Counts as 2 Talents).
        Type: Legendary Action.                                Zariel can take 1 extra legendary action before the
                                                               start of her next turn.  Zariel can retake this talent
        Talent Cost: 2 (Counts as 2 Talents).
                                                               up one additional time.  The extra legendary action
        Fireball (Costs 3 Actions). Zariel casts fireball.     stacks.



        Flaming Column (Recharge 5-6)                          Flyby

        Type: Action.                                          Type: Trait.
        Talent Cost: 2 (Counts as 2 Talents).                  Flyby. Zariel doesn't provoke opportunity attacks
                                                               when it flies out of an enemy's reach.
        Zariel flies and spins rapidly, striking all around her
        with her longsword.
        Flaming Column (Recharge 5-6). Zariel moves            Hellfire Smite (3/Day)
        up to her flying speed in a straight line and targets
                                                               Type: Trait.
        each creature within 10 feet of her during her
        movement.  This move doesn't provoke opportunity       Talent Cost: 2 (Counts as 2 Talents).
        attacks.  Each target must succeed on a DC 24          Hellfire Smite (3/Day). As a bonus action,
        Dexterity saving throw or  take 19 (2d10 + 8)          when Zariel hits a creature with a weapon










































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