Page 124 - Dragonix - DM Options, Monster Talents II
P. 124
Flyby Magic Weapon Resistance II
Type: Trait. Type: Trait.
Flyby. Hutijin doesn't provoke opportunity attacks Prerequisite Magic Weapon Resistance I
when it flies out of an enemy's reach.
Hutijin is resistant to bludgeoning, piercing, and
slashing damage from +2 magical weapons or
weaker.
Hellfire Gaze
Type: Legendary Action.
Ravaging Assault
Talent Cost: 3 (Counts as 3 Talents).
Type: Trait.
Hellfire Gaze (Costs 3 Actions). Hutijin's eyes
project intense fiery energy in a 60-foot line that Talent Cost: 2 (Counts as 2 Talents).
is 5 feet wide. Each creature in that line must
Ravaging Assault. A creature that is hit by at least
make a DC 22 Dexterity saving throw, taking
three of Hutijin's melee attacks in the same turn
21 (6d6) fire damage on a failed save, or half as
must succeed on a DC 23 Constitution saving throw
much damage on a successful one. If this damage
or be stunned for 1 minute. A stunned creature
reduces the target to 0 hit points, it is
can repeat the saving throw at the end of each of its
disintegrated. A disintegrated creature and
turns, ending the effect on itself on a success.
everything it is wearing and carrying, except
magic items, are reduced to a pile of fine ash and
slag. The creature can be restored to life only by
Summon Devil (1/day)
means of a true resurrection or a wish spell.
Type: Action.
Talent Cost: 4 (Counts as 4 Talents).
Magic Immunity I
Summon Devil (1/Day). Hutijin summons 1d3
Type: Trait.
horned devils, 1d2 ice devils, or 1 pit fiend. A
Talent Cost: 2 (Counts as 2 Talents). summoned devil appears in an unoccupied space
Hutijin is immune to 1st level spells, but not to within 60 feet of Hutijin, acts as an ally of Hutijin,
cantrips. has no talents, and can't summon other devils. It
remains for one minute, until it or Hutijin dies, or
until Hutijin dismisses it as an action.
Magic Immunity II
Type: Trait.
Tail Swipe (Recharge 5-6)
Prerequisite Magic Immunity I
Type: Action.
Hutijin is immune to spells of 2nd level and below,
Talent Cost: 2 (Counts as 2 Talents).
but not to cantrips.
Tail Swipe (Recharge 5-6). Each creature within
10 feet of Hutijin must make a DC 23 Strength
Magic Weapon Resistance I saving throw, taking 19 (2d10 + 8) bludgeoning
damage and is knocked prone on a failed save, or
Type: Trait.
half as much damage and isn't knocked prone on a
Talent Cost: 2 (Counts as 2 Talents).
successful one.
Hutijin is resistant to bludgeoning, piercing, and If Hutijin uses Multiattack and Tail Swipe is
slashing damage from +1 magical weapons or available, he can use Tail Swipe in place of his tail
weaker. attack.
Chapter 2. Mordenkainen's Tome of Foes 123

