Page 124 - Dragonix - DM Options, Monster Talents II
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Flyby                                                  Magic Weapon Resistance II
        Type: Trait.                                           Type: Trait.

        Flyby. Hutijin doesn't provoke opportunity attacks     Prerequisite Magic Weapon Resistance I
        when it flies out of an enemy's reach.
                                                               Hutijin is resistant to bludgeoning, piercing, and
                                                               slashing damage from +2 magical weapons or
                                                               weaker.
        Hellfire Gaze
        Type: Legendary Action.
                                                               Ravaging Assault
        Talent Cost: 3 (Counts as 3 Talents).
                                                               Type: Trait.
        Hellfire Gaze (Costs 3 Actions). Hutijin's eyes
          project intense fiery energy in a 60-foot line that   Talent Cost: 2 (Counts as 2 Talents).
          is 5 feet wide. Each creature in that line must
                                                               Ravaging Assault. A creature that is hit by at least
          make a DC 22 Dexterity saving throw, taking
                                                               three of Hutijin's melee attacks in the same turn
          21 (6d6) fire damage on a failed save, or half as
                                                               must succeed on a DC 23 Constitution saving throw
          much damage on a successful one. If this damage
                                                               or be stunned for 1 minute.   A stunned creature
          reduces the target to 0 hit points, it is
                                                               can repeat the saving throw at the end of each of its
          disintegrated.  A disintegrated creature and
                                                               turns, ending the effect on itself on a success.
          everything it is wearing and carrying, except
          magic items, are reduced to a pile of fine ash and
          slag. The creature can be restored to life only by
                                                               Summon Devil (1/day)
          means of a true resurrection or a wish spell.
                                                               Type: Action.

                                                               Talent Cost: 4 (Counts as 4 Talents).
        Magic Immunity I
                                                               Summon Devil (1/Day). Hutijin summons 1d3
        Type: Trait.
                                                               horned devils, 1d2 ice devils, or 1 pit fiend.  A
        Talent Cost: 2 (Counts as 2 Talents).                  summoned devil appears in an unoccupied space

        Hutijin is immune to 1st level spells, but not to      within 60 feet of Hutijin, acts as an ally of Hutijin,
        cantrips.                                              has no talents, and can't summon other devils. It
                                                               remains for one minute, until it or Hutijin dies, or
                                                               until Hutijin dismisses it as an action.
        Magic Immunity II
        Type: Trait.
                                                               Tail Swipe (Recharge 5-6)
        Prerequisite Magic Immunity  I
                                                               Type: Action.
        Hutijin is immune to spells of 2nd level and below,
                                                               Talent Cost: 2 (Counts as 2 Talents).
        but not to cantrips.
                                                               Tail Swipe (Recharge 5-6). Each creature within
                                                               10 feet of Hutijin must make a DC 23 Strength
        Magic Weapon Resistance I                              saving throw, taking 19 (2d10 + 8) bludgeoning
                                                               damage and is knocked prone on a failed save, or
        Type: Trait.
                                                               half as much damage and isn't knocked prone on a
        Talent Cost: 2 (Counts as 2 Talents).
                                                               successful one.
        Hutijin is resistant to bludgeoning, piercing, and       If Hutijin uses Multiattack and Tail Swipe is
        slashing damage from +1 magical weapons or             available, he can use Tail Swipe in place of his tail
        weaker.                                                attack.







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