Page 129 - Dragonix - DM Options, Monster Talents II
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Magic Immunity II
attack, she can deal an extra 13 (3d8) fire damage.
If the target isn't immune to fire, it becomes Type: Trait.
vulnerable to fire until the end of Zariel's next turn.
Prerequisite Magic Immunity I
Zariel is immune to spells of 2nd level and below,
Hellfire Wave (Recharge 6) but not to cantrips.
Type: Legendary Action.
Talent Cost: 2 (Counts as 2 Talents). Magic Immunity III
Hellfire Wave (Costs 3 Actions). Strong waves Type: Trait.
of hellish flames surge from Zariel and incinerate
Prerequisite Magic Immunity I, Magic Immunity II
all those around her. Each creature within 20
Zariel is immune to spells of 3rd level and below,
feet of her must succeed on a DC 26 Dexterity
but not to cantrips.
saving throw, taking 28 (8d6) fire damage on a
failed save, or half as much damage on a successful
one. Whether a creature saves or fails, it becomes
Magic Weapon Resistance I
vulnerable to fire until the end of Zariel's next
turn, unless it is immune to fire. Type: Trait.
Talent Cost: 2 (Counts as 2 Talents).
Innate Spellcasting Zariel is resistant to bludgeoning, piercing, and
slashing damage from +1 magical weapons or
Type: Trait.
weaker.
Innate Spellcasting. Zariel’s innate spellcasting
ability is Charisma (spell save DC 23). Zariel can
Magic Weapon Resistance II
innately cast the following spells, requiring no
material components: Type: Trait.
At-will: command, detect magic, hunter's mark
3/day: greater invisibility (self only) Prerequisite Magic Weapon Resistance I
Zariel is resistant to bludgeoning, piercing, and
slashing damage from +2 magical weapons or
Innate Spellcasting II weaker.
Type: Trait.
Prerequisite Innate Spellcasting
Magic Weapon Resistance III
Innate Spellcasting. Zariel’s innate spellcasting
Type: Trait.
ability is Charisma (spell save DC 23). Zariel can
Prerequisite Magic Weapon Resistance I & II
innately cast the following spells, requiring no
material components: Zariel is resistant to bludgeoning, piercing, and
3/day: dominate person slashing damage from +3 magical weapons or
1/day each: fire storm, symbol (death or fear only) weaker.
Magic Immunity I Vorpal Strikes
Type: Trait. Type: Trait.
Talent Cost: 2 (Counts as 2 Talents). Talent Cost: 3 (Counts as 3 Talents).
Zariel is immune to 1st level spells, but not to Zariel's longsword attacks ignore resistance to
cantrips. slashing damage. In addition, when Zariel attacks
a creature that has at least one head with a
128 Chapter 2. Mordenkainen's Tome of Foes

