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throw or become restrained by the webbing. Any         its 5-foot cubes of darkness created by its shadow
        creature that starts its turn within the web takes     sword, each of which explodes in a burst of necrotic
        15 (6d4) poison damage at the start of each of         energy.  Each creature except the drow within 5 feet
        the drow's turns. A restrained creature can use        of a dismissed 5-foot cube of darkness must make
        an action to perform a DC 19 Strength (Athletics)      a DC 13 Constitution saving throw, taking 10 (3d6)
        or Dexterity (Acrobatics) check, ending the effect     necrotic damage on a failed save, or half as much
        on itself on a success.  The webbing can also be       as damage on a successful one.  A creature can take
        attacked and destroyed (AC 10; hp 5 per 5 foot         this damage multiple times if each time it is struck
        square; vulnerability to fire damage; immunity to      from a different burst.
        bludgeoning, poison, and psychic damage).

                                                               Stunning Darkness

                                                               Type: Trait.
                                                               When a creature takes 30 or more necrotic damage
        Drow Shadowblade                                       in a single turn from the drow's attacks, it must

                                                               make a DC 13 Constitution saving throw or become
        The drow shadowblade (CR 11) can have a
                                                               stunned until the end of the drow's next turn.
        maximum of 4 talents.


        Battle Magic

        Type: Trait.
        Talent Cost: 2 (Counts as 2 Talents).

        Battle Magic. When the drow uses its action to
        cast a spell that has a casting time of 1 action, it can
        make one melee attack as a bonus action.



        Legendary Actions

        Type: Action.
        Talent Cost: 4 (Counts as 4 Talents).

        The drow gains 3 legendary actions, choosing
        from the options below. Only one legendary action
        option can be used at a time and only at the end of
        another creature's turn. The drow regains spent
        legendary actions at the start of its turn.
        Move. The drow moves up to half its speed
          without provoking opportunity attacks.
        Darkness. The drow casts darkness.
        Attack (Costs 2 Actions). The drow attacks with
          its shadow sword or hand crossbow.


        Shadow Burst (1/Day)

        Type: Action.

        Talent Cost: 2 (Counts as 2 Talents).
        Shadow Burst (1/Day). The drow can dismiss all of


        134         Chapter 2. Mordenkainen's Tome of Foes
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