Page 140 - Dragonix - DM Options, Monster Talents II
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Duergar Warlord                                        5 feet of an ally of a duergar that has phalanx

                                                               formation and isn't incapacitated.
        The duergar warlord (CR 6) can have a maximum
        of 3 talents.
                                                               Phalanx Formation

        Battle Tactician                                       Type: Trait.

        Type: Trait.                                           Phalanx Formation. The duergar has advantage
                                                               on attack rolls and Dexterity saving throws while
        Talent Cost: 2 (Counts as 2 Talents).
                                                               standing within 5 feet of a duergar ally wielding a
        Battle Tactician. The duergar learns three             shield.
        maneuvers and gains four d8 superiority dice from
        the Fighter class's Battle Master archetype.  The
        duergar's Maneuver ability is Dexterity (Maneuver      Subterranean Stalker
        save DC 16).
                                                               Type: Trait.
                                                               The duergar has advantage on Wisdom
        Distracting Strike                                     (Perception), Wisdom (Survival) checks, and
                                                               Dexterity (Stealth) checks while in natural
        Type: Action.
                                                               subterranean surroundings.
        Talent Cost: 2 (Counts as 2 Talents).

        Distracting Strike (1/Turn). When the duergar
        hits a creature with a weapon attack, the next
        attack roll against the target by an attacker other
                                                               Duergar Xarrorn
        than the duergar has advantage if the attack is
        made before the start of the duergar's next turn.
                                                               The duergar xarrorn (CR 2) can have 1 talent.


        Duergar Immunity
                                                               Duergar Immunity
        Type: Trait.
                                                               Type: Trait.
        The duergar is immune to lllusions, paralysis, and
                                                               The duergar is immune to lllusions, paralysis, and
        poison.
                                                               poison.

        Maneuver Allies (Recharge 5-6)
                                                               Immolating Blow
        Type: Action.
                                                               Type: Trait.
        Maneuver Allies (Recharge 5-6). Up to four allies
                                                               If the duergar's fire lance attack roll against a
        within 60 feet of this duergar that can hear him
                                                               target succeeds by 5 or more or if the duergar had
        can each use their reaction to move up to half their
                                                               advantage on its fire lance attack roll and hits,  the
        speed without provoking opportunity attacks.
                                                               target must make a DC 13 Dexterity saving throw
                                                               or it catches fire. Until someone takes an action
        Martial Advantage                                      to douse the fire, the creature takes 3 (1d6) fire
                                                               damage at the start of each of its turns.
        Type: Trait.
        Prerequisite: Phalanx Formation
                                                               Immolating Spray
        Martial Advantage. Once per turn, the duergar
                                                               Type: Trait.
        can deal an extra 10 (3d6) damage to a creature it
        hits with a weapon attack if that creature is within   A creature that fails its saving throw against the


                                                                       Chapter 2. Mordenkainen's Tome of Foes     139
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