Page 193 - Dragonix - DM Options, Monster Talents II
P. 193

Once during its turn when the steel predator hits a    predator's bite attack is grappled (escape DC 17).
        target with a weapon attack and has advantage on       Until this grapple ends, the target is restrained and
        the attack roll, it deals an extra 7 (2d6) damage.     the steel predator can automatically hit the target
                                                               with its bite but can't make bite attacks against
                                                               other targets.
        Cunning Action

        Type: Trait.
                                                               Pounce
        Cunning Action. The steel predator can take the
                                                               Type: Trait.
        Dash, Disengage, or Hide action as a bonus action
        on each of its turns.                                  If the steel predator moves at least 10 feet straight
                                                               toward a creature and then hits it with a bite or
                                                               claw attack on the same turn, that target must
        Legendary Actions                                      succeed on a DC 20 Strength saving throw or be

        Type: Action.                                          knocked prone.
        Talent Cost: 4 (Counts as 4 Talents).

        The steel predator gains 3 legendary actions,          Raking Claws
        choosing from the options below. Only one              Type: Trait.
        legendary action option can be used at a time and
                                                               The steel predator can use a bonus action to use
        only at the end of another creature's turn. The steel
                                                               raking claws against a creature it is grappling.
        predator regains spent legendary actions at the
        start of its turn.                                     Raking Claws. Melee Weapon Attack: +12 to hit,
        Charge. The steel predator moves up to its speed.      reach 5 ft., one target. Hit: 21 (4d6 + 7) slashing
        Transport. The steel predator casts dimension          damage.

          door or plane shift, if available.
        Bite (Costs 2 Actions). The steel predator
          makes a bite attack.                                 Ravaging Assault
                                                               Type: Trait.
                                                               Talent Cost: 2 (Counts as 2 Talents).
        Magic Immunity I
                                                               Ravaging Assault. A creature that is hit by the
        Type: Trait.
                                                               steel predator's bite and two claw attacks in the
        Talent Cost: 2 (Counts as 2 Talents).                  same turn must succeed on a DC 20 Constitution

        The steel predator is immune to 1st level spells, but   saving throw or be stunned for 1 minute.   A
        not to cantrips.                                       stunned creature can repeat the saving throw at the
                                                               end of each of its turns, ending the effect on itself
                                                               on a success.
        Magic Immunity II

        Type: Trait.
                                                               Sundering Bite
        Prerequisite Magic Immunity  I                         Type: Trait.
        The steel predator is immune to spells of 2nd level
                                                               Talent Cost: 2 (Counts as 2 Talents).
        and below, but not to cantrips.
                                                               Sundering Bite. If the steel predator's bite attack
                                                               roll against a target succeeds by 5 or more,
        Mangle                                                 the Armor Class (AC) of the armor or shield
        Type: Trait.                                           (determined randomly) of the target takes a
                                                               permanent and cumulative -1 penalty. If its Armor
        A Large or smaller creature that is hit by the steel   Class drops to 0, the armor or shield is destroyed.


        192         Chapter 2. Mordenkainen's Tome of Foes
   188   189   190   191   192   193   194   195   196   197   198