Page 199 - Dragonix - DM Options, Monster Talents II
P. 199
Psychic Bellow (Recharge 5-6) Grabbing Claws
Type: Trait. Type: Trait.
Talent Cost: 3 (Counts as 3 Talents). Grabbing Claws. A Large or smaller creature that
is hit by the troll's claws is grappled (escape DC
Psychic Bellow (Recharge 5-6). As a bonus action,
14). Until this grapple ends, the target is restrained
the troll unleashes a psionic-infused bellow. Each
and the troll can automatically hit the target with
creature within 30 feet of the troll that can hear
its claws but can't attack other targets with one of
the troll must succeed on a DC 14 Wisdom saving
its claws.
throw. Creatures within 15 feet of the troll have
disadvantage on their saving throws. On a failed
save, the target takes 22 (4d10) psychic damage Improved Regeneration
and is stunned for 1 minute. A stunned creature
Type: Trait.
can repeat the saving throw at the end of each of
its turns, ending the effect on itself on a success. The hit points regained by the troll at the start of its
On a successful save, the target takes half as much turn is increased to 15.
damage.
Pounce
Ravaging Assault Type: Trait.
Type: Trait.
If the troll moves at least 10 feet straight toward
Talent Cost: 2 (Counts as 2 Talents). a creature and then hits it with a melee weapon
attack on the same turn, that target must succeed
Ravaging Assault. A creature that is hit by its two
on a DC 15 Strength saving throw or be knocked
claw attacks in the same turn must succeed on a
prone.
DC 15 Wisdom saving throw or be stunned for 1
minute. A stunned creature can repeat the saving
throw at the end of each of its turns, ending the
Ravaging Assault
effect on itself on a success.
Type: Trait.
Talent Cost: 2 (Counts as 2 Talents).
Rend
Ravaging Assault. A creature that is hit by all three
Type: Trait.
of the troll's melee weapon attacks in the same turn
Rend. If a creature is hit by both of the troll's claw must succeed on a DC 15 Constitution saving throw
attacks in the same turn, it takes an extra 14 (2d10 or be stunned for 1 minute. A stunned creature
+ 3) psychic damage. can repeat the saving throw at the end of each of its
turns, ending the effect on itself on a success.
Rend
Type: Trait.
Rend. If a creature is hit by both of the troll's claw
attacks in the same turn, it takes an extra 11 (2d6 +
4) slashing damage.
Venom Troll Stench
The venom troll (CR 7) can have a maximum of 3 Type: Trait.
talents.
Strench. The troll secretes extremely pungent oils
from its glands that can overwhelm its foes' senses
and cause nausea. A creature that starts its turn
198 Chapter 2. Mordenkainen's Tome of Foes

