Page 204 - Dragonix - DM Options, Monster Talents II
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Venomous Bite                                          Oinoloth

        Type: Trait.                                           The oinoloth (CR 12) can have a maximum of  5
                                                               talents.
        A creature hit by a hydroloth's bite attack must
        succeed on a DC 15 Constitution saving throw or
        become poisoned for 1 minute.
                                                               Aura of Pestilence
                                                               Type: Trait.

                                                               Talent Cost: 2 (Counts as 2 Talents).
                                                               Aura of Pestilence. Any creature that starts its
        Merrenoloth                                            turn within 10 feet of the oinoloth takes 5 (1d10)

        The merrenoloth (CR 3) can have a maximum of  2        necrotic damage and is poisoned until the start of
                                                               its next turn.
        talents.



        Baleful Oar                                            Battle Magic
                                                               Type: Trait.
        Type: Trait.
        A creature hit by a merrenoloth's oar takes an extra   Talent Cost: 2 (Counts as 2 Talents).
        5 (2d4) necrotic damage and gains disadvantage         Battle Magic. When the oinoloth uses its action
        on saving throws until the end of the merrenoloth's    to cast a spell, it can make one melee attack as a
        next turn.                                             bonus action.



        Battle Magic                                           Innate Spellcasting

        Type: Trait.                                           Type: Trait.
        Talent Cost: 2 (Counts as 2 Talents).                  Innate Spellcasting.  The oinoloth's innate

        Battle Magic. When the merrenoloth uses its            spellcasting ability is Charisma (spell save DC 16).
                                                               The oinoloth can innately cast the following spells,
        action to cast a spell, it can make one melee attack
        as a bonus action.                                     requiring no material components:
                                                               At-will: detect good and evil, stinking cloud
                                                               1/day: enervation
        Regeneration

        Type: Trait.
                                                               Innate Spellcasting II
        Regeneration. As long as the merrenoloth is
                                                               Type: Trait.
        touching any part of its ship, the merrenoloth
        regains 10 hit points at the start of its turn. If the   Prerequisite: Innate Spellcasting
        merrenoloth takes acid or radiant damage, this trait   Innate Spellcasting.  The oinoloth's innate
        doesn’t function at the start of its next turn. The    spellcasting ability is Charisma (spell save DC 16).
        merrenoloth dies only if it starts its turn with 0 hit   The oinoloth can innately cast the following spells,
        points and doesn’t regenerate.                         requiring no material components:
                                                               1/day each: harm, symbol (death)
        Uncanny Senses
        Type: Trait.                                           Legendary Actions


        Uncanny Senses. As long as the merrenoloth             Type: Action.
        is touching any part of its ship and it isn't          Talent Cost: 4 (Counts as 4 Talents).
        incapacitated, the merrenoloth can’t be surprised.

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