Page 205 - Dragonix - DM Options, Monster Talents II
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The oinoloth gains 3 legendary actions, choosing       The oinoloth can take a bonus action to perform a
        from the options below. Only one legendary action      teleport action.
        option can be used at a time and only at the end of
        another creature's turn. The oinoloth regains spent
        legendary actions at the start of its turn.            Word of Anthraxus (1/Day)
        Teleport. The oinoloth uses Teleport.                  Type: Action.
        Claw (Costs 2 Actions). The oinoloth attacks
                                                               Talent Cost: 2 (Counts as 2 Talents).
          with its claws.
        Gaze (Costs 2 Actions). The oinoloth uses its          Word of Anthraxus. As a bonus action, the oinoloth
        Transfixing Gaze.                                      utters its master's unholy name and each creature
        Cast Spell (Costs 3 Actions). The oinoloth casts  a    that isn't a yugoloth within 60 feet of the oinoloth
          spell.                                               and can hear the oinoloth must succeed on a DC
                                                               16 Constitution saving throw or be subjected to a
                                                               random disease (as if failing its Constitution saving
        Rotting Claw                                           throw three times in the contagion spell).
        Type: Trait.

        Talent Cost: 3 (Counts as 3 Talents).

        Rotting Claw. A creature that takes necrotic
                                                               Yagnoloth
        damage from the oinoloth's claw attack must
        succeed on a DC 16 Constitution saving throw
                                                               The yagnoloth (CR 11) can have a maximum of  4
        against disease or become poisoned.   At the end
                                                               talents.
        of each of the poisoned target's turns, the target
        must make a Constitution saving throw. If the
        target succeeds on three of these saves, it is no
                                                               Acid Breath (Recharge 5-6)
        longer poisoned, and the effect ends. If the target
        fails three of these saves, the target is no longer    Type: Action.
        poisoned but the creature's flesh starts to decay.     Talent Cost: 2 (Counts as 2 Talents).
        The creature has disadvantage on Charisma checks
                                                               Acid Breath (Recharge 5-6). The yagnoloth
        and vulnerability to all damage until the disease is
                                                               exhales nauseating acid in an 15-cube. Each
        cured.
                                                               creature in that area must make a DC 17
                                                               Constitution saving throw.  On a failed save,
        Summon Yugoloth (1/day)                                the creature takes 22 (5d8) acid damage and is
                                                               incapacitated until the end of the yagnoloth's next
        Type: Action.
                                                               turn.  On a successful save, a creature takes half as
        Talent Cost: 2 (Counts as 2 Talents).                  much damage.
                                                                 If the yagnoloth uses Multiattack and Acid Breath
        The oinoloth summons 1d3+1 mezzoloths, 1d2 dh-
                                                               is available, it can use Acid Breath in place of one of
        ergoloths, 1d2 canoloths, or one nycaloth.  A sum-
                                                               its massive arm attacks.
        moned yugoloth appears in an unoccupied space
        within 60 feet of the oinoloth, acts as an ally of the
        oinoloth, has no talents, and can't summon other       Battle Magic
        yugoloths. It remains for one minute, until it or the
        oinoloth dies, or until the oinoloth dismisses it as   Type: Trait.
        an action.                                             Talent Cost: 2 (Counts as 2 Talents).

                                                               Battle Magic. When the yagnoloth uses its action
        Swift Teleporter (3/day)                               to cast a spell, it can make one melee attack as a
                                                               bonus action.
        Type: Trait.


        204         Chapter 2. Mordenkainen's Tome of Foes
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