Page 210 - Dragonix - DM Options, Monster Talents II
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Oaken Bolter, Heavy                                    Stone Defender, Heavy

         Large construct, unaligned                             Large construct, unaligned

         Armor Class 17 (natural armor)                         Armor Class 17 (natural armor)
         Hit Points 114 (12d10 + 48)                            Hit Points 115 (11d10 + 55)
         Speed 30 ft.                                           Speed 30 ft.

             STR           DEX           CON           INT           WIS           CHA    STR           DEX           CON           INT           WIS           CHA
                16 (+3)       18 (+4)      19 (+4)       3 (-4)        10 (+0)        1 (-5)          23 (+6)      10 (+0)      21 (+5)        3 (-4)       14 (+2)        1 (-5)

         Damage Immunities poison; bludgeoning, piercing, and slashing   Damage Immunities poison; bludgeoning, piercing, and slashing
           from nonmagical attacks that aren’t adamantine         from nonmagical attacks that aren’t adamantine
         Condition Immunities charmed, exhaustion, frightened, paralyzed,   Condition Immunities charmed, exhaustion, frightened, paralyzed,
           petrified, poisoned                                    petrified, poisoned
         Senses darkvision 60 ft., passive Perception 10        Senses darkvision 60 ft., passive Perception 12
         Languages understands one language of its creator but can’t speak  Languages understands one language of its creator but can’t speak
         Challenge 8 (3,900 XP)                                 Challenge 7 (2,900 XP)

         Magic Resistance. The bronze scout has advantage on saving   False Appearance. While the stone defender remains motionless
         throws against spells and other magical effects.       against an uneven earthen or stone surface, it is indistinguishable
         Actions                                                from that surface.
                                                                Magic Resistance. The bronze scout has advantage on saving
         Multiattack. The oaken bolter makes two lancing bolt attacks or one
                                                                throws against spells and other magical effects.
         lancing bolt attack and one harpoon attack.
                                                                Actions
         Lancing Bolt. Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft.
         or range 100/400 ft., one target. Hit: 20 (3d10 + 4) piercing damage   Slam. Melee Weapon Attack: +9 to hit, reach 5 ft., one target.
         plus 5 (1d10) lightning damage.                        Hit: 16 (3d6 + 6) bludgeoning damage, and if the target is Huge or
                                                                smaller, it is knocked prone.
         Harpoon. Ranged Weapon Attack: +7 to hit, range 50/200 ft., one
         target. Hit: 15 (2d10 + 4) piercing damage plus 5 (1d10) lightning   Shield Charge. If the stone defender moves at least 10 feet straight
         damage, and the target is grappled (escape DC 13). While grappled   toward a target and then hits it with a slam attack on the same
         in this way, a creature’s speed isn’t reduced, but it can move only in   turn, the target takes an extra 10 (3d6) bludgeoning damage and if
         directions that bring it closer to the oaken bolter. A creature takes   the target is Huge or smaller, it is knocked prone. If the target is a
         5 (1d10) slashing damage if it escapes from the grapple or if it tries   creature, it must succeed on a DC 17 Constitution saving throw or
         and fails. As a bonus action, the oaken bolter can pull a creature   be stunned until the end of the stone defender's next turn.
         grappled by it 20 feet closer. The oaken bolter can grapple only one   Reactions
         creature at a time.
                                                                Intercept Attack. In response to another creature within 5 feet of it
         Explosive Bolt (Recharge 5–6). The oaken bolter launches an
                                                                being hit by an attack roll, the stone defender gives that creature a
         explosive charge at a point within 120 feet. Each creature within 20
                                                                +5 bonus to its AC against that attack, potentially causing a miss. To
         feet of that point must make a DC 15 Dexterity saving throw, taking
                                                                use this ability, the stone defender must be able to see the creature
         28 (8d6) fire damage on a failed save, or half as much damage on a
                                                                and the attacker.
         successful one.
         Piercing Bolt (Recharge 5–6).The oaken bolter shoots a bolt
         forward in a line, which is 5 foot wide and 60 feet long, before
         disappearing. The bolt passes harmlessly through objects, ignoring
         cover. Each creature in that line must make a DC 15 Dexterity
         saving throw. On a failed save, a creature takes 20 (3d10 + 4)
         piercing damage plus 5 (1d10) lightning damage, or half as much
         damage on a successful one.
























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