Page 46 - Dragonix - DM Options, Monster Talents II
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3/day (each): misty step, suggestion                   Paralyzing Touch

                                                               Type: Action
                                                               Talent Cost: 2 (Counts as 2 Talents).
        Innate Spellcaster II (Psionics)
                                                               A creature that takes damage from the alhoon's
        Type: Trait.
                                                               chilling grasp must succeed on a DC 14 Constitution
        Prerequisite: Innate Spellcaster (Psionics).
                                                               saving throw or be paralyzed for 1 minute. The
        The alhoon's innate spellcasting ability is            target can repeat the saving throw at the end of
        Intelligence (spell save DC 16). The alhoon can        each of its turns, ending the effect on itself on a
        innately cast the following spells, requiring no       success.
        material components:
        1/day (each): confusion, telekinesis
                                                               Psionic Shield (3/day)
                                                               Type: Reaction.
        Legendary Actions
                                                               The alhoon adds its Intelligence modifier (+4) to its
        Type: Trait.
                                                               AC against one melee or ranged attack that would
        Talent Cost: 4 (Counts as 4 Talents).                  hit it. To do so, the alhoon must see the
                                                               attacker.
        The alhoon gains 3 legendary actions, choosing
        from the options below. Only one legendary action
        option can be used at a time and only at the end of
        another creature's turn. The alhoon regains spent
        legendary actions at the start of its turn.

        Cantrip. The alhoon casts a cantrip.
        Chilling Grasp. The alhoon uses its Chilling Grasp.
        Frightening Gaze (Costs 2 Actions). The alhoon
          fixes its gaze on one creature it can see within
          10 feet of it. The target must succeed on a DC 15
          Wisdom saving throw against this magic or
          become frightened for 1 minute. The frightened
          target can repeat the saving throw at the end of
          each of its turns, ending the effect on itself on a
          success. If a target's saving throw is successful or
          the effect ends for it, the target is immune to the
          alhoon's gaze for the next 24 hours.
        Disrupt Life (Costs 3 Actions). Each non-undead
          creature within 20 feet of the alhoon must make a
          DC 15 Constitution saving throw against this
          magic,  taking 17 (5d6) necrotic damage on a
          failed save, or half as much damage on a successful
          one.


        Legendary Resistance

        Type: Trait.
        Legendary Resistance (1/Day). If the alhoon fails a
        saving throw, it can choose to succeed instead.






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