Page 52 - Dragonix - DM Options, Monster Talents II
P. 52
Enslave (3/day)
Type: Trait.
The neogi can use Enslave up to 3/day.
Magic Resistance
Type: Trait.
Magic Resistance. The neogi has advantage on
saving throws against spells and other magical
effects.
Venomous Spittle
Type: Action.
The neogi can use venomous spittle.
Venomous Spittle. Ranged Weapon Attack: +5 to
hit, reach 30 ft., one target. Hit: 7 (2d6) poison
damage and the target must succeed on a DC 12
Constitution saving throw or become poisoned for
one minute.
Neogi Master
The neogi master (CR 4) can have a maximum of 2
talents.
Neogi Battle Magic
The neogi (CR 3) can have a maximum of 2 talents. Type: Trait.
Talent Cost: 2 (Counts as 2 Talents).
Spellcasting When the neogi uses its action to cast a spell that
has a casting time of 1 action, it can make one claws
Type: Trait.
attack as a bonus action.
Spellcasting. The neogi is a 2nd-level spellcaster.
Its spellcasting ability is Charisma (spell save
DC 12, +4 to hit with spell attacks). It regains its Pop Hatchlings
expended spell slots when it finishes a short or long
Type: Trait.
rest. It knows the following warlock spells:
Talent Cost: 2 (Counts as 2 Talents).
Cantrips (at will): eldritch blast (+2 bonus to each
damage roll), minor illusion Pop Hatchlings (Recharge 5-6). In response to
1st level (2/day): arms of Hadar, hex taking bludgeoning, piercing, or slashing damage,
the neogi can release 1d4 neogi hatchlings. The
neogi hatchlings appear in unoccupied spaces
within 5 feet of the neogi and acts as its allies.
The neogi hatchlings act right after the neogi on
the same initiative count and fight until they're
destroyed. The neogi can only release up to a total
of 12 neogi hatchlings.
Chapter 1. Volo's Guide to Monsters 51

