Page 76 - Dragonix - DM Options, Monster Talents II
P. 76
Magic Immunity II Extended Tentacle
Type: Trait. Type: Trait.
Prerequisite Magic Immunity I The choker's tentacle attack has a reach of 15 ft.
The cadaver collector is immune to spells of 2nd
level and below, but not to cantrips.
Rubbery Hide
Type: Trait.
Magic Immunity III The choker has resistance to bludgeoning and
Type: Trait. slashing damage from nonmagical attacks.
Prerequisite Magic Immunity I, Magic Immunity II
The cadaver collector is immune to spells of 3rd Stone Camouflage
level and below, but not to cantrips. Type: Trait.
Stone Camouflage. The choker has advantage on
Trembling Slam Dexterity (Stealth) checks made to hide in rocky
terrain.
Type: Action.
Trembling Slam. The cadaver collector pounds
the ground, triggering a short earth tremor. All
other creatures on the ground within 10 feet of
the cadaver collector that are Medium or smaller
than the cadaver collector must succeed on a DC
Clockworks
18 Strength saving throw or be knocked prone.
When the cadaver collector uses its Multiattack,
the cadaver collector can use its Trembling Slam in
place of one slam attack.
Bronze Scout
The bronze scout (CR 1) can have 1 talent.
Unstoppable
Type: Trait.
Stunning Bite
The cadaver collector deals triple damage against
objects and structures. In addition, the cadaver Type: Trait.
collector can move through the space of a Large or
If the bronze scout's bite attack roll against a target
smaller hostile creature. All opportunity attacks
succeeds by 5 or more and the target is a creature,
made against the cadaver collector by the creatures the target must make a DC 13 Constitution saving
whose spaces the cadaver collector entered have
throw or be stunned until the end of the bronze
disadvantage.
scout's next turn.
Expanded Lightning Flare
Type: Trait.
The bronze scout's Lightning Flare feature has a
Choker range of 20 ft.
The choker (CR 1) can have 1 talent.
Magic Weapons
Type: Trait.
Chapter 2. Mordenkainen's Tome of Foes 75

