Page 77 - Dragonix - DM Options, Monster Talents II
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Magic Weapons. The bronze scout's weapon
        attacks are magical.






        Iron Cobra


        The iron cobra (CR 4) can have a maximum of 2
        talents.



        Deadly Bite
        Type: Trait.

        If the iron cobra's bite attack roll against a
        target succeeds by 5 or more, the target gains
        disadvantage to the bite's saving throw that turn.



        Quick Reflexes

        Type: Trait.
                                                               Lightning-Charged
        The iron cobra has advantage on Initiative rolls and
                                                               Type: Trait.
        Dexterity saving throws.
                                                               The oaken bolter's weapon attacks deal an extra 5
                                                               (1d10) lightning damage.
        Lightfooted

        Type: Trait.
                                                               Magic Weapons
        Lightfooted. The iron cobra can take the Dash or
                                                               Type: Trait.
        Disengage action as a bonus action on each of its
        turns.                                                 Magic Weapons. The oaken bolter's weapon
                                                               attacks are magical.
        Magic Weapons
        Type: Trait.                                           Piercing Bolt (Recharges 5-6)

                                                               Type: Action.
        Magic Weapons. The iron cobra's weapon attacks
        are magical.                                           Talent Cost: 2 (Counts as 2 Talents).
                                                               The oaken bolter shoots a bolt forward in a line,
                                                               which is 5 foot wide and 60 feet long, before
                                                               disappearing. The bolt passes harmlessly through
                                                               objects, ignoring cover. Each creature in that line
                                                               must make a DC 15 Dexterity saving throw. On a
        Oaken Bolter                                           failed save, a creature takes 15 (2d10 + 4) piercing
                                                               damage, or half as much damage on a successful
        The oaken bolter (CR 5) can have a maximum of 2        one.
        talents.


                                                               Widened Explosive Bolt


         76         Chapter 2. Mordenkainen's Tome of Foes
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