Page 116 - The Griffon's Saddlebag - Book One [Compressed] (1)
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Shapeshifter’s Circlet Shapeshifter’s Circlet
Wondrous item, common
This ivory circlet allows you to recreate some of the natural
features of other creatures. While wearing the circlet, you
can spend 1 minute to gently massage your ears, forehead, or
temples. When you do, you can choose to create one of the
A following features or effects:
y You can cover or replace your own ears with the form of
B another creature’s.
y You can summon one or more horns or antlers atop
C your head.
D y You can change the appearance of your eyes, including
their color and pupil shape.
E You can only have 1 of these effects active at a time. The
effect lasts until you dismiss it as a bonus action, remove the
F circlet, or fall unconscious. You don’t gain any of the senses Sheer Cold
or abilities of another creature by recreating its physical
G
features in this way.
H
Shared Burden
I Wondrous item, rare (requires attunement by a warlock)
J J This set of chained rings and bracers is a sign of the pact you
forged with your patron. When you attune to the item, the
K small spikes that line the inside of the bands become harm-
less and feel like a warm, gentle caress against your skin.
L Once attuned, you can also use it as a spellcasting focus.
Whenever you would deal damage to a creature with a war- Sharkrazor
M lock spell or cantrip, you can choose to add your Charisma Mantle
modifier (minimum 1) to the spell’s damage. When you do,
N N you take psychic damage equal to half your Charisma modi-
fier (minimum 1), rounded up. This psychic damage ignores
O O resistances and immunities.
P
Sharkrazor Mantle
Q Q Wondrous item, rare (requires attunement)
R While wearing this magic shark-skinned cloak, you have
a swimming speed of 60 feet and can breathe underwater.
S S When a creature successfully grapples or restrains you by
touching you, that creature takes 1d6 piercing damage. A
T T creature takes this damage again at the start of each of its
turns while it maintains this grapple or restraint.
U U In addition, while wearing the cloak, you have advantage
on Wisdom (Perception) and Wisdom (Survival) checks made
V V to find or track a creature that’s missing any of its hit points,
and when you attack a creature you can’t see that’s below its
W W hit point maximum, you make the attack as if you can see it.
X X Sheer Cold
Y Y Weapon (battleaxe), rare
The blade of this battleaxe is made from a shard of the
Z Z Everglacier and never melts. Attacks with the axe deal cold
damage instead of slashing, and you gain a +1 bonus to attack
and damage rolls made with this magic weapon.
When you roll a 20 on an attack roll with this weapon, the
ground in the direction of the target in either a 15-foot cone
or 30-foot-long, 5-foot-wide line (your choice) is covered in
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THE GRIFFON'S SADDLEBAG

