Page 120 - The Griffon's Saddlebag - Book One [Compressed] (1)
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Snuff
Weapon (sickle), very rare (requires attunement)
Snuff This dark metal sickle was forged with an unusually harsh
angle and has a unique power over light and shadow. You
gain a +1 bonus to attack and damage rolls made with this
magic weapon. You can speak the sickle’s command word as
A an action to dispel magical lights and extinguish nonmagical
flames within 60 feet of you. Magical lights dispelled in this
B way are affected as if they were targeted by the dispel magic
spell. Once this property of the sickle has been used, it can’t
C be used again until the next dusk.
As an action, you can draw your hand over the sickle’s
D handle to magically extend it downward: turning the sickle
into the form of a scythe wreathed in shadow. While in this
E form, the sickle has the two-handed and reach properties.
While holding the weapon, you can return the sickle to its
F one-handed form using a bonus action.
This weapon is particularly lethal to creatures. Creatures
G hit by this weapon take an extra 1d6 psychic damage. This
bonus increases to 2d6 if the weapon is transformed into
H the scythe.
I
Snugglebeast
J J Wondrous item, common (1d6), uncommon (2d6), rare
(3d6), very rare (4d6)
K
When a creature regains hit points at the end of a short rest
L by spending one or more of its Hit Dice, that creature can
regain extra hit points if it spends that short rest snuggling
M with one of these enchanted toys. The kind of snugglebeast
and the hit points it restores are determined by its rarity: 1d6
N N hit points (common, owlbear), 2d6 (uncommon, unicorn),
3d6 (rare, dragon), or 4d6 (very rare, tarrasque). Once this
O O property of the snugglebeast has been used by a creature, that
creature can’t benefit from the same snugglebeast again in this
P way until it finishes a long rest.
Q Q
Socks of the Well-Rested
R Wondrous item, uncommon
Wearing these comfortable enchanted socks allows you to
S S
recover an additional Hit Die (up to your maximum) upon
Spellwoven finishing a long rest. You must be wearing both socks on
T T
Robes your feet in order to gain this benefit. You can only benefit
U U from wearing one pair of these socks at a time
V V Spellwoven Robes
Wondrous item, uncommon
W W
These robes are spun from special, magic-sensitive threads,
X X causing arcane glyphs to appear on the robe while you wear
it whenever you cast a spell. While wearing these robes and
Y Y no other armor, your AC is equal to 10 + your spellcasting
ability modifier. In addition, whenever you cast a spell of 1st
Z Z level or higher, you can change the apparent style, color, and
apparent material of the robe. Regardless of its appearance,
Socks of the it is always a robe and its weight remains the same.
Well-Rested
120
THE GRIFFON'S SADDLEBAG

