Page 155 - The Griffon's Saddlebag - Book One [Compressed] (1)
P. 155

NEW OPTIONS                                         Part 2 SubclaSSeS

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                                                                   Class     Subclass      Description
              Racing headlong on sheets of slick ice, a dragonborn sorcerer
              reaches his hand out to summon four frigid walls from the      Path of the   Overpower foes with the
              ground to trap the fleeing necromancer.              Barbarian  Glacier      might of a blizzard and
               Dancing with effortless grace, a bard laughs as she drifts                  armor of protective ice
              through the battle without a scratch. As she does, her com-                  Inspire your allies and
              rades rally and push through the now captivated brigands.  Bard  College of   confound your enemies
               Holding a scroll of parchment and quill between talons,       Dance         with deft movement
              a feathered journeyman with the legs of a lion takes down                    Control the flow of space
              notes that may uncover the secrets of a lost civilization.  Cleric  Astral Domain  and planar magic
               Parts 2 and 3 of this book detail new character and setting
              options for you to consider using in your game, including a                  Use the strength of nature
              new playable race, 12 new subclasses, 3 new settings, and a   Fighter  Couatl Herald  itself to empower your
              death-defying villain. These options are designed to fit into                martial prowess
              any campaign setting and give you additional ideas and con-                  Divine answers, support
              text for some of the items and stories within this book.  Monk  Way of the    allies, and smite your foes
                                                                             Celestial
                                                                                           with holy magic and ki
              CHARACTER OPTIONS                                    Paladin   Oath of the   Protect your friends with
                                                                                           your warmth and incinerate
              Part 2 includes racial details of the feathren, a griffon-like   Hearth      those who would harm them
              race from the Astral Plane who are as varied, curious, and ca-               Employ icy traps and snares
              pable as they come. It also describes the attribute of a dozen   Ranger  Winter Trapper  to render your quarry frozen
              new subclasses for player characters based on the items, lore,               and helpless
              and additional settings in parts 1 and 3 of this book.
                                                                                           Use powerful runes to weak-
              SETTING OPTIONS                                      Rogue     Runetagger    en your enemies and escape
                                                                                           from harm
              Part 3 covers three settings to include in your campaign as                  Summon storms and sheets
              either fun side stories or expansive story arcs. It also includes   Sorcerer  Frost Magic  of slick ice to control the
              details on Dendallen, a powerful cult leader and necromancer                 battlefield and movement
              hellbent on self-improvement and life-extension, as seen in    The Astral    Control your own
              the six items that bear his name throughout this book.  Warlock  Griffon     extradimensional space
                                                                                           Easily create and destroy
                                                                   Wizard    Material Magic  matter as a master artisan
                                                                                           and arcanist



                                                                  Part 3 SettingS

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                                                                   Location Name   Description
                                                                                   An ever-growing expanse of icy
                                                                                   canyons and frozen wastelands that
                                                                   The Everglacier
                                                                                   are home to hardy creatures and
                                                                                   powerful natural forces
                                                                                   An underground forest of resilient
                                                                                   trees whose entire ecosystem revolves
                                                                   The Festerwood  around both the fungi that grow there
                                                                                   and the undead creatures that their
                                                                                   toxic spores create
                                                                                   A long-forgotten city of ancient import
                                                                   Hearth          whose secrets and potential are ready
                                                                                   for the taking




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              PART I   MAGIC ITEMS
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