Page 50 - The Griffon's Saddlebag - Book One [Compressed] (1)
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Couatl Herald’s
Guard
Couatl Herald’s
A
Fang
B Couatl Herald’s
C C Reach
D D
E E
F F
G G Couatl Herald’s
H H Radiance
I I
J J
Couatl Herald’s Fang Couatl Herald’s Lash
K K
Weapon (any sword or dagger), rare (requires attunement Weapon (whip), rare (requires attunement by a creature of
L L by a creature of good alignment) good alignment)
M M This vibrant claymore carries with it some of the properties This slender whip’s grip is feathered and comfortable to
of the couatl who either forged it or the couatl whose scales wield. Its weight has been magically reduced and it gently
N N it was crafted from. You gain a +1 bonus to attack and damage sways on its own. This weapon has the light property. You
rolls made with this magic weapon. In addition, when gain a +1 bonus to attack and damage rolls made with this
O O you roll a 20 on an attack roll made with this weapon, the magic weapon.
target takes an extra 2d6 poison damage and must make a Once on each of your turns when you take the Attack ac-
P P DC 15 Constitution saving throw. On a failure, the target is tion and use this whip to make an attack against a Medium or
incapacitated and has a speed of 0 until it takes any damage smaller creature, you can choose to forgo the attack and force
Q Q or someone else uses an action to shake the target out of the target to make a DC 15 Dexterity saving throw instead.
its stupor. On a failure, the target is grappled by the whip and takes 1d4
R R Flight of the Couatls. While you’re attuned to 3 items bludgeoning damage as it’s constricted. If you replace an-
with this property, you gain a flying speed of 30 feet. If you other attack with the whip in this way against a target who’s
S S already have a flying speed, your flying speed increases by 30 already grappled by it, that target becomes restrained by the
feet instead. whip instead upon failing the saving throw.
T T A target grappled or restrained by the whip can use an
U U Couatl Herald’s Guard action to make a DC 15 Strength or Dexterity check (target’s
choice). On a success, it is no longer grappled or restrained
Armor (shield), uncommon (requires attunement by a by the whip.
V V creature of good alignment) Until this grapple or restraint ends, you can’t use the
W W This magic shield is made from yew and covered in durable whip against a different target. Moving more than 10 feet
couatl feathers. When a creature you can see within 10 feet away from the target or dropping the whip ends the grapple
X X of you takes damage, you can use your reaction to magically or restraint.
take that damage instead of the creature taking it. When you Flight of the Couatls. While you’re attuned to 3 items
Y Y do so, the damage type changes to force. Once this property with this property, you gain a flying speed of 30 feet. If you
has been used, it can’t be used again until you finish a short already have a flying speed, your flying speed increases by 30
Z Z or long rest. feet instead.
Flight of the Couatls. While you’re attuned to 3 items
with this property, you gain a flying speed of 30 feet. If you Couatl Herald’s Mantle
already have a flying speed, your flying speed increases by 30 Wondrous item, uncommon (requires attunement by a
feet instead.
creature of good alignment)
This magic cloak is given to those deemed kind-hearted and
responsible by a celestial. While wearing the mantle, you
50
THE GRIFFON'S SADDLEBAG

