Page 53 - The Griffon's Saddlebag - Book One [Compressed] (1)
P. 53

Dark Fathom Armor





                                                                                                                        A

                                                                                                                        B B
                                                                                 Cantrips from Magic Items
                                                                                                                       C C
                                                                                 Remember, spells cast from magic
                                                                                 items are always cast at their lowest   D
                                                                                 possible level unless otherwise
                                                                                 specified. That includes cantrips!     E E
                                                                                 Regardless of your character level,
                                                                                 cantrips cast from magic items are     F F
                                                                                 always cast as if you’re 1st level.
                                                                                                                       G G
                                                      Dead Ringer
                                                                                                                       H H

                                                                                                                        I I

                                                                                                   Dagger of the        J J
                                                                                                     Ogre Mage
                                                                                                                       K K

                                                                                                                        L L
                                                                                                                       M M
               In addition, the glaive’s blade begins to glow with a sickly   When you cast a cantrip using the sword that deals dam-
              green haze whenever you gain temporary hit points in this   age, the sword’s damage type changes to match the cantrip’s   N N
              way. While glowing, the first successful melee attack you   for 1 minute or until you end it early (no action required).
              make with the glaive deals extra necrotic damage equal to the                                            O O
              number of temporary hit points you gained. Once you deal   Dark Fathom Armor
              this bonus damage, the haze fades.                                                                        P P
               The haze and any remaining temporary hit points are lost   Armor (studded leather), very rare (requires attunement)
              after 1 minute.                                     This dark, sea-soaked suit of armor smells of brine and is   Q Q
               Undead creatures killed by this weapon cannot be raised   covered in eldritch runes. You have a +1 bonus to AC and can
              from the dead again.                                breathe normally underwater while wearing this armor.  R R
               6 feet under. The first time on your turn that you land a   In addition, while wearing this armor, you can use an ac-
              successful melee attack with this weapon against a creature   tion to cast the black tentacles spell (save DC 15) from it. When   S S
              that is prone, the weapon’s damage die is maximized.  cast in this way, the spell targets a 15-foot square centered
                                                                  on your location that does not follow you when you move. In   T T
              Dagger of the Ogre Mage                             addition, you do not need to concentrate on the spell and are   U U

              Weapon (shortsword), uncommon (requires attunement)  immune to its effects when cast in this way. Once this prop-
                                                                  erty has been used, it can’t be used again until the next dusk.
              This blade was once used as a dagger by an ogre, but is never-                                            V V
              theless large enough to be a shortsword. You gain a +1 bonus   Dead Ringer
              to attack and damage rolls made with this magic weapon.                                                  W W
               This blade’s hilt is hollow and can hold up to 3 cantrip   Wondrous item, rare                           X X
              spell scrolls. Cantrip scrolls left within the compartment for   This bronze mask lets out a deep, sonorous ring when struck.
              1 minute activate one of the three clear gems adorning its   When you’re reduced to 0 hit points or fail a death saving   Y Y
              grip. Once activated, you can cast these cantrips at will using   throw while wearing the mask, the 3 enemy creatures nearest
              your spellcasting modifier. If you don’t have a spellcasting   to you within 30 feet must succeed on a DC 15 Wisdom   Z Z
              modifier, use your Intelligence modifier instead. You have   saving throw or take 2d12 necrotic damage. This property has
              proficiency with these cantrips. Cantrips cast from the blade   no effect on creatures who aren’t missing any hit points or
              use the weapon as an arcane focus and allow you to perform   are deafened. If you’re healed or stabilized after falling to 0
              any somatic components with the weapon instead of requir-  hit points, the mask can’t be used again in this way until the
              ing a free hand. Scrolls contained within the sword are not   following dusk.
              destroyed after using them in this way.

                                                                                                                   53


              PART I   MAGIC ITEMS
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