Page 54 - The Griffon's Saddlebag - Book One [Compressed] (1)
P. 54

Death Knell                                                               Death Knell
           Weapon (halberd), rare (requires attunement)
           This dark metal weapon is grimly ornate. You gain a +2 bonus   Discordant
           to attack and damage rolls made with this magic weapon.    Thunderstave
           Once per turn when you reduce a Small or larger creature to
           0 hit points with this weapon, a foreboding, gong-like sound
   A       emanates from the blade. When this happens, any hostile
           creature within 15 feet of the target that’s missing any of its
   B       hit points must make a DC 15 Wisdom saving throw. On a
           failed save, a creature takes 1d8 psychic damage, or half as
   C       much damage on a successful one.

   D D     Devil’s Detail Eyepatch
   E E     Wondrous item, uncommon
           This well-worn leather eyepatch is enchanted with the illu-
   F F     sion of an embroidered eye on the front. While wearing this
           eyepatch over an eye, whether you’re missing one or not, you
   G G     can magically see from the patch as if it were a working eye.
           The embroidered eye adorning the front of the patch swivels
   H H     and moves as you look around while wearing it.
             In addition, while wearing the eyepatch over an eye, you
    I I    can speak its command word as a bonus action to gain
           darkvision out to a range of 60 feet for 1 hour. If you already
    J J
           have darkvision, this effect increases its range by 60 feet.
   K K     While this property is in effect, you can see through magical
           darkness as if it were nonmagical darkness. Once this
   L L     property of the eyepatch has been used, it can’t be used again
           until the next dawn.
   M M
           Direstone Dwarven Pick
   N N
           Weapon (war pick), rare (requires attunement by a dwarf)
   O O     This old, weathered war pick is able to effortlessly break and
           mold stone. You gain a +2 bonus to attack and damage rolls
   P P     made with this magic weapon. Creatures and objects made of
           stone that are hit by the war pick take an extra 1d8 pierc-
   Q Q     ing damage from the attack. In addition, the weapon has 3
           charges and regains 1d3 expended charges daily at dawn. As
   R R     an action, you can expend 1 of its charges to cast the meld into
           stone or stone shape spell using the weapon.
   S S

   T T     Discordant Thunderstave
           Weapon (quarterstaff), uncommon (requires attunement)
   U U
           This thin, hollow quarterstaff has the finesse property and
   V V     reverberates when it strikes a target. You gain a +1 bonus to
           attack and damage rolls made with this magic weapon. When   Doodle
   W W     you hit a target with this weapon and roll the maximum    Ring
           amount of bludgeoning damage on the weapon’s damage
   X X     die, the hollow staff shudders and emits a deep, thunderous
           sound. When that happens, roll the weapon’s damage die
   Y Y     again and add it to the total damage of the attack. This extra
           damage is thunder damage.
   Z Z
           Doodle Ring
           Ring, common
           This magic wooden ring is always covered in splotches of
           charcoal, ink, or paint, regardless of how well or often it’s
           cleaned. While wearing the ring on a finger, you can touch

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                                                                                          THE GRIFFON'S SADDLEBAG
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