Page 152 - Monster Manual Expanded III Dragonix
P. 152

Guard Drakes



         Elder Black Guard Drake                                Elder Blue Guard Drake
         Large dragon, unaligned                                Large dragon, unaligned

         Armor Class 15 (natural armor)                         Armor Class 16 (natural armor)
         Hit Points 85 (9d10 + 36)                              Hit Points 104 (11d10 + 44)
         Speed 40 ft., swim 30 ft.                              Speed 40 ft., burrow 20 ft.
             STR           DEX           CON           INT           WIS           CHA   STR           DEX           CON           INT           WIS           CHA
                18 (+4)       14 (+2)      18 (+4)        5 (-3)       11 (+0)        8 (-1)         19 (+4)       10 (+0)      19 (+4)        6 (-2)       12 (+1)        9 (-1)
         Skills Perception +2                                   Skills Perception +4
         Damage Immunities acid                                 Damage Immunities lightning
         Senses darkvision 120 ft., passive Perception 12       Senses darkvision 120 ft., passive Perception 14
         Languages understands Draconic but can't speak         Languages understands Draconic but can't speak
         Challenge 4 (1,100 XP)       Proficiency Bonus +2      Challenge 5 (1,800 XP)       Proficiency Bonus +3
         Amphibious. The guard drake can breathe air and water.   Actions
         Actions                                                Multiattack. The guard drake makes three attacks: one with its Bite,
         Multiattack. The guard drake makes three attacks: one with its Bite,   one with its Claws, and one with its Tail.
         one with its Claws, and one with its Tail.             Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
         Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.  Hit: 13 (2d8 + 4) piercing damage plus 2 (1d4) lightning damage.
         Hit: 13 (2d8 + 4) piercing damage plus 2 (1d4) acid damage.
                                                                Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
         Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.   Hit: 9 (2d4 + 4) slashing damage.
         Hit: 9 (2d4 + 4) slashing damage.                      Tail. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
         Tail. Melee Weapon Attack: +6 to hit, reach 5 ft., one target.  Hit: 11 (2d6 + 4) bludgeoning damage.
         Hit: 11 (2d6 + 4) bludgeoning damage.
                                                                Lightning Breath (Recharge 6). The guard drake exhales lightning
         Acid Breath (Recharge 6). The guard drake exhales acid in a 30 -foot   in a 30 -foot line that is 5 feet wide. Each creature in that line must
         line that is 5 feet wide. Each creature in that line must make a DC   make a DC 15 Dexterity saving throw, taking 33 (6d10) lightning
         14 Dexterity saving throw, taking 27 (6d8) acid damage on a failed   damage on a failed save, or half as much damage on a successful
         save, or half as much damage on a successful one.      one.

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