Page 90 - Monster Manual Expanded III Dragonix
P. 90

Dragon, Spectral



        Spectral Dragon Template
        When a dragon dies and for some reason has been prevented from     Incorporeal Movement. The dragon can move through other
        passing to the afterlife, it may become cursed and rise as an undead   creatures and objects as if they were difficult terrain. It takes 5 (1d10)
        known as a spectral dragon. One famous spectral dragon was   force damage if it ends its turn inside an object.
        Ghaulantatra, a white dragon who lived in the mountains to the north     Sunlight Sensitivity. While in sunlight, the dragon has disadvantage
        of the High Gap in the Savage Frontier.                on attack rolls, as well as on Wisdom (Perception) checks that rely on
          The spectral dragon retains its statistics except as described below.   sight.
        The dragon loses any trait, such as Amphibious, that assumes a living     New Action: Bite. The dragon's Bite attack now becomes a
        physiology. The spectral dragon might retain or lose any or all of its   (Charisma-based) Melee Spell Attack that that deals necrotic damage
        lair actions or inherit new ones, as the DM sees fit.   instead of piercing damage. In addition, when a creature is hit by
                                                               the dragon's bite and takes necrotic damage, it must succeed on a
          Type. The dragon's type changes from dragon to undead, and it no
                                                               Constitution saving throw or its hit point maximum is reduced by an
        longer requires air, food, drink, or sleep.
                                                               amount equal to the necrotic damage taken. The save DC is equal to
          Speed. All of the dragon's speed types, except flight, is set to 0. Its fly
                                                               8 + the dragon's proficiency bonus + the dragon's Dexterity modifier.
        speed gains (hover).
          Strength. The dragon's Strength score is set to 6.    This reduction lasts until the creature finishes a long rest. The target
                                                               dies if this effect reduces its hit point maximum to 0.
          Dexterity. The dragon's Dexterity score is increased by 4.
                                                                 New Action: Claw. The dragon's Claw attack now becomes a
          Charisma. If the dragon's age is younger than Adult, the Charisma
                                                               (Charisma-based) Melee Spell Attack that deals necrotic damage
        score is increased by 2. If the dragon's age is Adult or older, the
                                                               instead of slashing damage.
        Charisma score is increased by 4.
          AC. The dragon's AC is set to 10 + the dragon's Dexterity modifier.    New Action: Tail. The dragon's Tail attack now becomes a
                                                               (Charisma-based) Melee Spell Attack that deals necrotic damage
          Damage Resistance. The dragon has resistance to acid, cold,
                                                               instead of slashing damage.
        fire, lightning, thunder; bludgeoning, piercing, and slashing from
                                                                 New Legendary Action: Wing Attack. The dragon's Wing attack
        nonmagical attacks.
                                                               becomes Charisma based.
          Damage Immunities. The dragon has immunity to necrotic and
        poison. It also retains any immunities it had prior to becoming a     New Action: Necrotic Energy Breath. Any damage-dealing breath
                                                               weapon possessed by the dragon now deals half necrotic damage and
        spectral dragon.
                                                               half of its original damage type. A humanoid reduced to 0 hit points
          Condition Immunities. The dragon can't be charmed, frightened,
                                                               by this damage dies, and an undead specter rises from its corpse and
        grappled, knocked prone, knocked unconscious, paralyzed, petrified,
                                                               acts immediately after the dragon in the initiative count. The specter is
        poisoned, or restrained. It also doesn't suffer from exhaustion.
          Challenge Rating. If the dragon's original CR is 5 or less, increase it   under the dragon's control.
        by 2. If its CR is higher than 5 and less than 11, increase it by 1. If its
        CR is 11 or higher, it remains unchanged.
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