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3.7 Research Intervention

                       The effects of an intervention on a certain outcome or interest are studied in intervention research. The main goal of
                 intervention research is to produce a desirable outcome for the people who need it. As a result, intervention research differs from
                 prevention research, in which the goal is to avoid a negative consequence, or even traditional laboratory experimentation, in
                 which the goal is frequently to validate specific principles of theoretical paradigms.

                       In this research, researcher plan to propose a loyalty program as a intervention for the problem that state at the Chapter
                 1. The loyalty program divide by three part which is reward points, punch card and cash back.
                       Reward points are a type of incentive earned through making purchases. For example, customer will earn 1 point when
                 they spend for every RM2. The points can use to redeem certain products that offer by Only U Mobile Enterprise. Punch card is
                 a token that lets a customer earn free product/service or discounts after a certain number of purchases. For example, researcher
                 propose a 10 times purchases get 10% discounts on the next purchases on Only U Mobile Enterprise and need to show the punch
                 card while making the payment. Cash back is a loyalty program that encourages customers by giving back a certain percentage
                 of the amount  spent. For example,  when customer spent  a minimum RM100 per transaction at Only U Mobile  Enterprise,
                 customer will get a certain percentage of cash back.

               ⬛       4.0  DATA ANALYSIS AND FINDINGS
                       The relationship between store environment, service quality, and price with customer loyalty toward Only U Mobile
                 Enterprise is hypothesized in this study. Statistical Package for Social Science (SPSS) software was used to analyses the data.
                 Table 4.1 shows a summary of the statistical test.


                                                               Variable Type
                         Research Objective                                                 Statistical Measure
                                                 Independent Variable   Dependent Variable
                   To identify the relationships of store
                   environment, service quality and   Store environment, service
                   price with customer loyalty toward   quality and price   Customer Loyalty   Multiple Regression
                   Only U Mobile Enterprise.
                   To investigate the most important
                   factor influencing customer loyalty   Store environment, service   Customer Loyalty   Beta Coefficient (β)
                                                   quality and price
                   toward Only U Mobile Enterprise.
                   To explore whether loyalty program   Intervention – Loyalty
                   improve the level of customer
                   loyalty toward Only U Mobile       program           Customer Loyalty    Paired Sample T-test
                   Enterprise.

                                                     Table 4.1: Statistical Test

                 4.1 Descriptive Analysis

                  4.1.1 Respondents Background

                     The demographic frequencies analysis of 135 respondents is shown in Table 4.2, which includes gender, age, ethnicity,
                  monthly income level and frequency of visiting mobile electronics store in a month. According to the data, there are more
                  number of female respondents (62.2%) than male respondents (37.8%). The majority of the respondent are between the age
                  from 16 to 25 years old (94.1%), followed by 26 to 35 years old (3.7%), 46 to 55 years old (1.5%), 15 years old and below
                  (0.7) and finally the least is 36 to 45 years old and 56  years old and above (0%). In this research, Chinese (83.0%) represented
                  the highest category and it followed by Malay (13.3%), Indian (2.2%) and others (1.5%). Furthermore, most of the respondents
                  monthly income level is below RM  1000 monthly (85.2%) follow by RM1001 to RM3000 (10.4%), RM 3001 to RM  5000
                  (3.7%), RM9001 and above (0.7%), RM 5001 to RM 7000 (0%) and RM 7001 to RM 9000 (0%). Besides
                  that, in term of frequency  visiting the mobile electronics store in a month, the result showed that most of the respondents were
                  visit 3 time and below (92.6%), followed by 3 to 6 times (5.9%), 6 to 10 times and 15 times and above (0.7%) and the
                  least is 11-15 times (0%).




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