Page 211 - D&D 5e - SRD
P. 211

7	     Dire	   wolf	                                  Belt of Dwarvenkind
             8	     Giant	   elk	                                  Wondrous	   item,	   rare	   (requires	   attunement)	   
             	   
                                                                   While	   wearing	   this	   belt,	   you	   gain	   the	   following	   
             Rust	   Bag	   of	   Tricks	                          benefits:	   
             d8	    Creature	   
             1	     Rat	                                           •   Your	   Constitution	   score	   increases	   by	   2,	   to	   a	   
             2	     Owl	                                             maximum	   of	   20.	   
             3	     Mastiff	                                       •   You	   have	   advantage	   on	   Charisma	   (Persuasion)	   
             4	     Goat	                                            checks	   made	   to	   interact	   with	   dwarves.	   
             5	     Giant	   goat	                                 In	   addition,	   while	   attuned	   to	   the	   belt,	   you	   have	   a	   50	   
             6	     Giant	   boar	                                 percent	   chance	   each	   day	   at	   dawn	   of	   growing	   a	   full	   
             7	     Lion	                                          beard	   if	   you’re	   capable	   of	   growing	   one,	   or	   a	   visibly	   
             8	     Brown	   bear	                                 thicker	   beard	   if	   you	   already	   have	   one.	   
             	                                                     	    If	   you	   aren’t	   a	   dwarf,	   you	   gain	   the	   following	   

             Tan	   Bag	   of	   Tricks	                           additional	   benefits	   while	   wearing	   the	   belt:	   
             d8	    Creature	                                      •   You	   have	   advantage	   on	   saving	   throws	   against	   
             1	     Jackal	                                          poison,	   and	   you	   have	   resistance	   against	   poison	   
             2	     Ape	                                             damage.	   
             3	     Baboon	                                        •   You	   have	   darkvision	   out	   to	   a	   range	   of	   60	   feet.	   
             4	     Axe	   beak	                                   •   You	   can	   speak,	   read,	   and	   write	   Dwarvish.	   
             5	     Black	   bear	   
             6	     Giant	   weasel	                               Belt of Giant Strength
             7	     Giant	   hyena	                                Wondrous	   item,	   rarity	   varies	   (requires	   attunement)	   
             8	     Tiger	   
                                                                   While	   wearing	   this	   belt,	   your	   Strength	   score	   changes	   
             Bead of Force                                         to	   a	   score	   granted	   by	   the	   belt.	   If	   your	   Strength	   is	   
             Wondrous	   item,	   rare	                            already	   equal	   to	   or	   greater	   than	   the	   belt’s	   score,	   the	   
                                                                   item	   has	   no	   effect	   on	   you.	   
             This	   small	   black	   sphere	   measures	   3/4	   of	   an	   inch	   in	     	    Six	   varieties	   of	   this	   belt	   exist,	   corresponding	   with	   
             diameter	   and	   weighs	   an	   ounce.	   Typically,	   1d4	   +	   4	     and	   having	   rarity	   according	   to	   the	   six	   kinds	   of	   true	   
             beads	   of	   force	   are	   found	   together.	     giants.	   The	   belt	   of	   stone	   giant	   strength	   and	   the	   belt	   of	   
             	    You	   can	   use	   an	   action	   to	   throw	   the	   bead	   up	   to	   60	     frost	   giant	   strength	   look	   different,	   but	   they	   have	   the	   
             feet.	   The	   bead	   explodes	   on	   impact	   and	   is	   destroyed.	     same	   effect.	   
             Each	   creature	   within	   a	   10-   foot	   radius	   of	   where	   the	   
             bead	   landed	   must	   succeed	   on	   a	   DC	   15	   Dexterity	     Type	     Strength	     Rarity	   
             saving	   throw	   or	   take	   5d4	   force	   damage.	   A	   sphere	   of	     Hill	   giant	     21	     Rare	   
             transparent	   force	   then	   encloses	   the	   area	   for	   1	     Stone/frost	   giant	     23	     Very	   rare	   
             minute.	   Any	   creature	   that	   failed	   the	   save	   and	   is	     Fire	   giant	     25	     Very	   rare	   
             completely	   within	   the	   area	   is	   trapped	   inside	   this	     Cloud	   giant	     27	     Legendary	   
             sphere.	   Creatures	   that	   succeeded	   on	   the	   save,	   or	   are	     Storm	   giant	     29	     Legendary	   
             partially	   within	   the	   area,	   are	   pushed	   away	   from	   the	     Berserker Axe
             center	   of	   the	   sphere	   until	   they	   are	   no	   longer	   inside	   it.	   
             Only	   breathable	   air	   can	   pass	   through	   the	   sphere’s	     Weapon	   (any	   axe),	   rare	   (requires	   attunement)	   
             wall.	   No	   attack	   or	   other	   effect	   can.	     You	   gain	   a	   +1	   bonus	   to	   attack	   and	   damage	   rolls	   
             	    An	   enclosed	   creature	   can	   use	   its	   action	   to	   push	     made	   with	   this	   magic	   weapon.	   In	   addition,	   while	   you	   
             against	   the	   sphere’s	   wall,	   moving	   the	   sphere	   up	   to	     are	   attuned	   to	   this	   weapon,	   your	   hit	   point	   maximum	   
             half	   the	   creature’s	   walking	   speed.	   The	   sphere	   can	   be	     increases	   by	   1	   for	   each	   level	   you	   have	   attained.	   
             picked	   up,	   and	   its	   magic	   causes	   it	   to	   weigh	   only	   1	     	    Curse.	   This	   axe	   is	   cursed,	   and	   becoming	   attuned	   to	   
             pound,	   regardless	   of	   the	   weight	   of	   creatures	   inside.	     it	   extends	   the	   curse	   to	   you.	   As	   long	   as	   you	   remain	   
                                                                   cursed,	   you	   are	   unwilling	   to	   part	   with	   the	   axe,	   
                                                                   keeping	   it	   within	   reach	   at	   all	   times.	   You	   also	   have	   
                                                                   disadvantage	   on	   attack	   rolls	   with	   weapons	   other	   








             Not	   for	   resale.	   Permission	   granted	   to	   print	   or	   photocopy	   this	   document	   for	   personal	   use	   only.	   	     System	   Reference	   Document	   5.1	       211	   
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