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than this one, unless no foe is within 60 feet of you Boots of the Winterlands
that you can see or hear. Wondrous item, uncommon (requires attunement)
Whenever a hostile creature damages you while
the axe is in your possession, you must succeed on a These furred boots are snug and feel quite warm.
DC 15 Wisdom saving throw or go berserk. While While you wear them, you gain the following
berserk, you must use your action each round to benefits:
attack the creature nearest to you with the axe. If • You have resistance to cold damage.
you can make extra attacks as part of the Attack • You ignore difficult terrain created by ice or snow.
action, you use those extra attacks, moving to attack • You can tolerate temperatures as low as −50
the next nearest creature after you fell your current degrees Fahrenheit without any additional
target. If you have multiple possible targets, you protection. If you wear heavy clothes, you can
attack one at random. You are berserk until you start tolerate temperatures as low as −100 degrees
your turn with no creatures within 60 feet of you Fahrenheit.
that you can see or hear.
Bowl of Commanding Water Elementals
Boots of Elvenkind Wondrous item, rare
Wondrous item, uncommon
While this bowl is filled with water, you can use an
While you wear these boots, your steps make no action to speak the bowl’s command word and
sound, regardless of the surface you are moving summon a water elemental, as if you had cast the
across. You also have advantage on Dexterity conjure elemental spell. The bowl can’t be used this
(Stealth) checks that rely on moving silently. way again until the next dawn.
Boots of Levitation The bowl is about 1 foot in diameter and half as
deep. It weighs 3 pounds and holds about 3 gallons.
Wondrous item, rare (requires attunement)
While you wear these boots, you can use an action to Bracers of Archery
cast the levitate spell on yourself at will. Wondrous item, uncommon (requires attunement)
Boots of Speed While wearing these bracers, you have proficiency
with the longbow and shortbow, and you gain a +2
Wondrous item, rare (requires attunement) bonus to damage rolls on ranged attacks made with
While you wear these boots, you can use a bonus such weapons.
action and click the boots’ heels together. If you do,
the boots double your walking speed, and any Bracers of Defense
creature that makes an opportunity attack against Wondrous item, rare (requires attunement)
you has disadvantage on the attack roll. If you click While wearing these bracers, you gain a +2 bonus to
your heels together again, you end the effect. AC if you are wearing no armor and using no shield.
When the boots’ property has been used for a total
of 10 minutes, the magic ceases to function until you Brazier of Commanding Fire Elementals
finish a long rest. Wondrous item, rare
Boots of Striding and Springing While a fire burns in this brass brazier, you can use
Wondrous item, uncommon (requires attunement) an action to speak the brazier’s command word and
summon a fire elemental, as if you had cast the
While you wear these boots, your walking speed conjure elemental spell. The brazier can’t be used
becomes 30 feet, unless your walking speed is higher, this way again until the next dawn.
and your speed isn’t reduced if you are encumbered The brazier weighs 5 pounds.
or wearing heavy armor. In addition, you can jump
three times the normal distance, though you can’t Brooch of Shielding
jump farther than your remaining movement would Wondrous item, uncommon (requires attunement)
allow.
While wearing this brooch, you have resistance to
force damage, and you have immunity to damage
from the magic missile spell.
Not for resale. Permission granted to print or photocopy this document for personal use only. System Reference Document 5.1 212

