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Potion of Resistance                                  Ring of Djinni Summoning
             Potion,	   uncommon	                                  Ring,	   legendary	   (requires	   attunement)	   
             When	   you	   drink	   this	   potion,	   you	   gain	   resistance	   to	     While	   wearing	   this	   ring,	   you	   can	   speak	   its	   command	   
             one	   type	   of	   damage	   for	   1	   hour.	   The	   GM	   chooses	   the	     word	   as	   an	   action	   to	   summon	   a	   particular	   djinni	   
             type	   or	   determines	   it	   randomly	   from	   the	   options	     from	   the	   Elemental	   Plane	   of	   Air.	   The	   djinni	   appears	   
             below.	                                               in	   an	   unoccupied	   space	   you	   choose	   within	   120	   feet	   
                                                                   of	   you.	   It	   remains	   as	   long	   as	   you	   concentrate	   (as	   if	   
             d10	    Damage	   Type	     	     d10	     Damage	   Type	   
             1	     Acid	     	     6	     Necrotic	               concentrating	   on	   a	   spell),	   to	   a	   maximum	   of	   1	   hour,	   or	   
             2	     Cold	     	     7	     Poison	                 until	   it	   drops	   to	   0	   hit	   points.	   It	   then	   returns	   to	   its	   
             3	     Fire	     	     8	     Psychic	                home	   plane.	   
             4	     Force	     	     9	     Radiant	               	    While	   summoned,	   the	   djinni	   is	   friendly	   to	   you	   and	   
             5	     Lightning	     	     10	     Thunder	          your	   companions.	   It	   obeys	   any	   commands	   you	   give	   it,	   
                                                                   no	   matter	   what	   language	   you	   use.	   If	   you	   fail	   to	   
             Potion of Speed                                       command	   it,	   the	   djinni	   defends	   itself	   against	   
             Potion,	   very	   rare	                              attackers	   but	   takes	   no	   other	   actions.	   
                                                                   	    After	   the	   djinni	   departs,	   it	   can’t	   be	   summoned	   
             When	   you	   drink	   this	   potion,	   you	   gain	   the	   effect	   of	   the	     again	   for	   24	   hours,	   and	   the	   ring	   becomes	   nonmagical	   
             haste	   spell	   for	   1	   minute	   (no	   concentration	   required).	     if	   the	   djinni	   dies.	   
             The	   potion’s	   yellow	   fluid	   is	   streaked	   with	   black	   and	   
             swirls	   on	   its	   own.	                          Ring of Elemental Command
                                                                   Ring,	   legendary	   (requires	   attunement)	   
             Potion of Water Breathing
             Potion,	   uncommon	                                  This	   ring	   is	   linked	   to	   one	   of	   the	   four	   Elemental	   
                                                                   Planes.	   The	   GM	   chooses	   or	   randomly	   determines	   the	   
             You	   can	   breathe	   underwater	   for	   1	   hour	   after	     linked	   plane.	   
             drinking	   this	   potion.	   Its	   cloudy	   green	   fluid	   smells	   of	     	    While	   wearing	   this	   ring,	   you	   have	   advantage	   on	   
             the	   sea	   and	   has	   a	   jellyfish-   like	   bubble	   floating	   in	   it.	     attack	   rolls	   against	   elementals	   from	   the	   linked	   plane,	   

             Restorative Ointment                                  and	   they	   have	   disadvantage	   on	   attack	   rolls	   against	   
                                                                   you.	   In	   addition,	   you	   have	   access	   to	   properties	   based	   
             Wondrous	   item,	   uncommon	                        on	   the	   linked	   plane.	   
             This	   glass	   jar,	   3	   inches	   in	   diameter,	   contains	   1d4	   +	   1	     	    The	   ring	   has	   5	   charges.	   It	   regains	   1d4	   +	   1	   
             doses	   of	   a	   thick	   mixture	   that	   smells	   faintly	   of	   aloe.	     expended	   charges	   daily	   at	   dawn.	   Spells	   cast	   from	   the	   
             The	   jar	   and	   its	   contents	   weigh	   1/2	   pound.	     ring	   have	   a	   save	   DC	   of	   17.	   
             	    As	   an	   action,	   one	   dose	   of	   the	   ointment	   can	   be	     	    Ring	   of	   Air	   Elemental	   Command.	   You	   can	   expend	   
             swallowed	   or	   applied	   to	   the	   skin.	   The	   creature	   that	     2	   of	   the	   ring’s	   charges	   to	   cast	   dominate	   monster	   on	   
             receives	   it	   regains	   2d8	   +	   2	   hit	   points,	   ceases	   to	   be	     an	   air	   elemental.	   In	   addition,	   when	   you	   fall,	   you	   
             poisoned,	   and	   is	   cured	   of	   any	   disease.	     descend	   60	   feet	   per	   round	   and	   take	   no	   damage	   from	   
                                                                   falling.	   You	   can	   also	   speak	   and	   understand	   Auran.	   
             Ring of Animal Influence                              	    If	   you	   help	   slay	   an	   air	   elemental	   while	   attuned	   to	   
             Ring,	   rare	                                        the	   ring,	   you	   gain	   access	   to	   the	   following	   additional	   
                                                                   properties:	   
             This	   ring	   has	   3	   charges,	   and	   it	   regains	   1d3	   expended	   
             charges	   daily	   at	   dawn.	   While	   wearing	   the	   ring,	   you	     •   You	   have	   resistance	   to	   lightning	   damage.	   
             can	   use	   an	   action	   to	   expend	   1	   of	   its	   charges	   to	   cast	     •   You	   have	   a	   flying	   speed	   equal	   to	   your	   walking	   
             one	   of	   the	   following	   spells:	               speed	   and	   can	   hover.	   
                                                                   •   You	   can	   cast	   the	   following	   spells	   from	   the	   ring,	   
             •   Animal	   friendship	   (save	   DC	   13)	         expending	   the	   necessary	   number	   of	   charges:	   chain	   
             •   Fear	   (save	   DC	   13),	   targeting	   only	   beasts	   that	   have	     lightning	   (3	   charges),	   gust	   of	   wind	   (2	   charges),	   or	   
              an	   Intelligence	   of	   3	   or	   lower	          wind	   wall	   (1	   charge).	   
             •   Speak	   with	   animals	   
                                                                   	    Ring	   of	   Earth	   Elemental	   Command.	   You	   can	   
                                                                   expend	   2	   of	   the	   ring’s	   charges	   to	   cast	   dominate	   
                                                                   monster	   on	   an	   earth	   elemental.	   In	   addition,	   you	   can	   
                                                                   move	   in	   difficult	   terrain	   that	   is	   composed	   of	   rubble,	   







             Not	   for	   resale.	   Permission	   granted	   to	   print	   or	   photocopy	   this	   document	   for	   personal	   use	   only.	   	     System	   Reference	   Document	   5.1	       235	   
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