Page 239 - D&D 5e - SRD
P. 239

Robe of Stars                                         	    In	   addition,	   the	   robe	   has	   4d4	   other	   patches.	   The	   
             Wondrous	   item,	   very	   rare	   (requires	   attunement)	     GM	   chooses	   the	   patches	   or	   determines	   them	   
                                                                   randomly.	   
             This	   black	   or	   dark	   blue	   robe	   is	   embroidered	   with	   
             small	   white	   or	   silver	   stars.	   You	   gain	   a	   +1	   bonus	   to	     d100	     Patch	   
             saving	   throws	   while	   you	   wear	   it.	      01–08	     Bag	   of	   100	   gp	   
             	    Six	   stars,	   located	   on	   the	   robe’s	   upper	   front	   portion,	     09–15	     Silver	   coffer	   (1	   foot	   long,	   6	   inches	   wide	   and	   
             are	   particularly	   large.	   While	   wearing	   this	   robe,	   you	     16–22	     deep)	   worth	   500	   gp	   
                                                                          Iron	   door	   (up	   to	   10	   feet	   wide	   and	   10	   feet	   high,	   
             can	   use	   an	   action	   to	   pull	   off	   one	   of	   the	   stars	   and	   use	     barred	   on	   one	   side	   of	   your	   choice),	   which	   you	   
             it	   to	   cast	   magic	   missile	   as	   a	   5th-   level	   spell.	   Daily	   at	     can	   place	   in	   an	   opening	   you	   can	   reach;	   it	   
             dusk,	   1d6	   removed	   stars	   reappear	   on	   the	   robe.	     conforms	   to	   fit	   the	   opening,	   attaching	   and	   
             	    While	   you	   wear	   the	   robe,	   you	   can	   use	   an	   action	   to	     hinging	   itself	   
             enter	   the	   Astral	   Plane	   along	   with	   everything	   you	   are	     23–30	     10	   gems	   worth	   100	   gp	   each	   
             wearing	   and	   carrying.	   You	   remain	   there	   until	   you	     31–44	     Wooden	   ladder	   (24	   feet	   long)	   
             use	   an	   action	   to	   return	   to	   the	   plane	   you	   were	   on.	   You	     45–51	     A	   riding	   horse	   with	   saddle	   bags	   
             reappear	   in	   the	   last	   space	   you	   occupied,	   or	   if	   that	     52–59	     Pit	   (a	   cube	   10	   feet	   on	   a	   side),	   which	   you	   can	   
             space	   is	   occupied,	   the	   nearest	   unoccupied	   space.	     place	   on	   the	   ground	   within	   10	   feet	   of	   you	   
                                                                   60–68	     4	   potions	   of	   healing	   
             Robe of the Archmagi                                  69–75	     Rowboat	   (12	   feet	   long)	   
             Wondrous	   item,	   legendary	   (requires	   attunement	   by	   a	     76–83	     Spell	   scroll	   containing	   one	   spell	   of	   1st	   to	   3rd	   
             sorcerer,	   warlock,	   or	   wizard)	                      level	   
                                                                   84–90	     2	   mastiffs	   
             This	   elegant	   garment	   is	   made	   from	   exquisite	   cloth	   of	     91–96	     Window	   (2	   feet	   by	   4	   feet,	   up	   to	   2	   feet	   deep),	   
             white,	   gray,	   or	   black	   and	   adorned	   with	   silvery	   runes.	     which	   you	   can	   place	   on	   a	   vertical	   surface	   you	   
             The	   robe’s	   color	   corresponds	   to	   the	   alignment	   for	     can	   reach	   
             which	   the	   item	   was	   created.	   A	   white	   robe	   was	   made	     97–00	     Portable	   ram	   
             for	   good,	   gray	   for	   neutral,	   and	   black	   for	   evil.	   You	   
             can’t	   attune	   to	   a	   robe	   of	   the	   archmagi	   that	   doesn’t	     Rod of Absorption
             correspond	   to	   your	   alignment.	               Rod,	   very	   rare	   (requires	   attunement)	   
             	    You	   gain	   these	   benefits	   while	   wearing	   the	   robe:	   
                                                                   While	   holding	   this	   rod,	   you	   can	   use	   your	   reaction	   to	   
             •   If	   you	   aren’t	   wearing	   armor,	   your	   base	   Armor	     absorb	   a	   spell	   that	   is	   targeting	   only	   you	   and	   not	   with	   
              Class	   is	   15	   +	   your	   Dexterity	   modifier.	     an	   area	   of	   effect.	   The	   absorbed	   spell’s	   effect	   is	   
             •   You	   have	   advantage	   on	   saving	   throws	   against	     canceled,	   and	   the	   spell’s	   energy—not	   the	   spell	   
              spells	   and	   other	   magical	   effects.	       itself—is	   stored	   in	   the	   rod.	   The	   energy	   has	   the	   same	   
             •   Your	   spell	   save	   DC	   and	   spell	   attack	   bonus	   each	     level	   as	   the	   spell	   when	   it	   was	   cast.	   The	   rod	   can	   
              increase	   by	   2.	                                absorb	   and	   store	   up	   to	   50	   levels	   of	   energy	   over	   the	   
                                                                   course	   of	   its	   existence.	   Once	   the	   rod	   absorbs	   50	   
             Robe of Useful Items                                  levels	   of	   energy,	   it	   can’t	   absorb	   more.	   If	   you	   are	   
             Wondrous	   item,	   uncommon	                        targeted	   by	   a	   spell	   that	   the	   rod	   can’t	   store,	   the	   rod	   
                                                                   has	   no	   effect	   on	   that	   spell.	   
             This	   robe	   has	   cloth	   patches	   of	   various	   shapes	   and	     	    When	   you	   become	   attuned	   to	   the	   rod,	   you	   know	   
             colors	   covering	   it.	   While	   wearing	   the	   robe,	   you	   can	     how	   many	   levels	   of	   energy	   the	   rod	   has	   absorbed	   
             use	   an	   action	   to	   detach	   one	   of	   the	   patches,	   causing	   it	     over	   the	   course	   of	   its	   existence,	   and	   how	   many	   levels	   
             to	   become	   the	   object	   or	   creature	   it	   represents.	   Once	     of	   spell	   energy	   it	   currently	   has	   stored.	   
             the	   last	   patch	   is	   removed,	   the	   robe	   becomes	   an	     	    If	   you	   are	   a	   spellcaster	   holding	   the	   rod,	   you	   can	   
             ordinary	   garment.	                                 convert	   energy	   stored	   in	   it	   into	   spell	   slots	   to	   cast	   
             	    The	   robe	   has	   two	   of	   each	   of	   the	   following	   patches:	     spells	   you	   have	   prepared	   or	   know.	   You	   can	   create	   
             •   Dagger	                                           spell	   slots	   only	   of	   a	   level	   equal	   to	   or	   lower	   than	   your	   
             •   Bullseye	   lantern	   (filled	   and	   lit)	     own	   spell	   slots,	   up	   to	   a	   maximum	   of	   5th	   level.	   You	   
             •   Steel	   mirror	                                  use	   the	   stored	   levels	   in	   place	   of	   your	   slots,	   but	   
             •   10-   foot	   pole	                               otherwise	   cast	   the	   spell	   as	   normal.	   For	   example,	   you	   
                                                                   can	   use	   3	   levels	   stored	   in	   the	   rod	   as	   a	   3rd-   level	   spell	   
             •   Hempen	   rope	   (50	   feet,	   coiled)	        slot.	   
             •   Sack	   






             Not	   for	   resale.	   Permission	   granted	   to	   print	   or	   photocopy	   this	   document	   for	   personal	   use	   only.	   	     System	   Reference	   Document	   5.1	       239	   
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