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Actions	                                              Ancient	   Blue	   Dragon	   
             Multiattack.	   The	   dragon	   makes	   three	   attacks:	   one	   with	     Gargantuan	   dragon,	   lawful	   evil	   
             its	   bite	   and	   two	   with	   its	   claws.	     Armor	   Class	   22	   (natural	   armor)	   
             Bite.	   Melee	   Weapon	   Attack:	   +7	   to	   hit,	   reach	   10	   ft.,	   one	     Hit	   Points	   481	   (26d20	   +	   208)	   
             target.	   Hit:	   15	   (2d10	   +	   4)	   piercing	   damage	   plus	   4	   (1d8)	   
             acid	   damage.	                                      Speed	   40	   ft.,	   burrow	   40	   ft.,	   fly	   80	   ft.	   
             Claw.	   Melee	   Weapon	   Attack:	   +7	   to	   hit,	   reach	   5	   ft.,	   one	     	     STR	     DEX	     CON	     INT	     WIS	     CHA	   
             target.	   Hit:	   11	   (2d6	   +	   4)	   slashing	   damage.	     	    29	   (+9)	    10	   (+0)	    27	   (+8)	    18	   (+4)	    17	   (+3)	    21	   (+5)	   
             Acid	   Breath	   (Recharge	   5–6).	   The	   dragon	   exhales	   acid	   in	   
             a	   30-  foot	   line	   that	   is	   5	   feet	   wide.	   Each	   creature	   in	   that	     Saving	   Throws	   Dex	   +7,	   Con	   +15,	   Wis	   +10,	   Cha	   +12	   
             line	   must	   make	   a	   DC	   14	   Dexterity	   saving	   throw,	   taking	     Skills	   Perception	   +17,	   Stealth	   +7	   
             49	   (11d8)	   acid	   damage	   on	   a	   failed	   save,	   or	   half	   as	   much	     Damage	   Immunities	   lightning	   
             damage	   on	   a	   successful	   one.	   
                                                                   Senses	   blindsight	   60	   ft.,	   darkvision	   120	   ft.,	   passive	   
             	                                                       Perception	   27	   
             Black	   Dragon	   Wyrmling	                          Languages	   Common,	   Draconic	   
             Medium	   dragon,	   chaotic	   evil	                 Challenge	   23	   (50,000	   XP)	   
             Armor	   Class	   17	   (natural	   armor)	           	   	   
             Hit	   Points	   33	   (6d8	   +	   6)	               Legendary	   Resistance	   (3/Day).	   If	   the	   dragon	   fails	   a	   
             Speed	   30	   ft.,	   fly	   60	   ft.,	   swim	   30	   ft.	     saving	   throw,	   it	   can	   choose	   to	   succeed	   instead.	   
             	     STR	     DEX	     CON	     INT	     WIS	     CHA	     Actions	   
             	    15	   (+2)	    14	   (+2)	    13	   (+1)	    10	   (+0)	    11	   (+0)	    13	   (+1)	     Multiattack.	   The	   dragon	   can	   use	   its	   Frightful	   Presence.	   
                                                                   It	   then	   makes	   three	   attacks:	   one	   with	   its	   bite	   and	   two	   
             Saving	   Throws	   Dex	   +4,	   Con	   +3,	   Wis	   +2,	   Cha	   +3	     with	   its	   claws.	   
             Skills	   Perception	   +4,	   Stealth	   +4	   
                                                                   Bite.	   Melee	   Weapon	   Attack:	   +16	   to	   hit,	   reach	   15	   ft.,	   
             Damage	   Immunities	   acid	                         one	   target.	   Hit:	   20	   (2d10	   +	   9)	   piercing	   damage	   plus	   11	   
             Senses	   blindsight	   10	   ft.,	   darkvision	   60	   ft.,	   passive	     (2d10)	   lightning	   damage.	   
              Perception	   14	                                    Claw.	   Melee	   Weapon	   Attack:	   +16	   to	   hit,	   reach	   10	   ft.,	   
             Languages	   Draconic	                                one	   target.	   Hit:	   16	   (2d6	   +	   9)	   slashing	   damage.	   
             Challenge	   2	   (450	   XP)	                        Tail.	   Melee	   Weapon	   Attack:	   +16	   to	   hit,	   reach	   20	   ft.,	   one	   
             	   	                                                 target.	   Hit:	   18	   (2d8	   +	   9)	   bludgeoning	   damage.	   
             Amphibious.	   The	   dragon	   can	   breathe	   air	   and	   water.	     Frightful	   Presence.	   Each	   creature	   of	   the	   dragon’s	   
                                                                   choice	   that	   is	   within	   120	   feet	   of	   the	   dragon	   and	   aware	   
             Actions	                                              of	   it	   must	   succeed	   on	   a	   DC	   20	   Wisdom	   saving	   throw	   or	   
                                                                   become	   frightened	   for	   1	   minute.	   A	   creature	   can	   repeat	   
             Bite.	   Melee	   Weapon	   Attack:	   +4	   to	   hit,	   reach	   5	   ft.,	   one	     the	   saving	   throw	   at	   the	   end	   of	   each	   of	   its	   turns,	   ending	   
             target.	   Hit:	   7	   (1d10	   +	   2)	   piercing	   damage	   plus	   2	   (1d4)	     the	   effect	   on	   itself	   on	   a	   success.	   If	   a	   creature’s	   saving	   
             acid	   damage.	                                      throw	   is	   successful	   or	   the	   effect	   ends	   for	   it,	   the	   
             Acid	   Breath	   (Recharge	   5–6).	   The	   dragon	   exhales	   acid	   in	     creature	   is	   immune	   to	   the	   dragon’s	   Frightful	   Presence	   
             a	   15-  foot	   line	   that	   is	   5	   feet	   wide.	   Each	   creature	   in	   that	     for	   the	   next	   24	   hours.	   
             line	   must	   make	   a	   DC	   11	   Dexterity	   saving	   throw,	   taking	     Lightning	   Breath	   (Recharge	   5–6).	   The	   dragon	   exhales	   
             22	   (5d8)	   acid	   damage	   on	   a	   failed	   save,	   or	   half	   as	   much	     lightning	   in	   a	   120-  foot	   line	   that	   is	   10	   feet	   wide.	   Each	   
             damage	   on	   a	   successful	   one.	              creature	   in	   that	   line	   must	   make	   a	   DC	   23	   Dexterity	   
             	                                                     saving	   throw,	   taking	   88	   (16d10)	   lightning	   damage	   on	   a	   
                                                                   failed	   save,	   or	   half	   as	   much	   damage	   on	   a	   successful	   one.	   
             Blue Dragon
             	   






             Not	   for	   resale.	   Permission	   granted	   to	   print	   or	   photocopy	   this	   document	   for	   personal	   use	   only.	   	     System	   Reference	   Document	   5.1	       282	   
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