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Poison	   Breath	   (Recharge	   5–6).	   The	   dragon	   exhales	     Actions	   
             poisonous	   gas	   in	   a	   90-  foot	   cone.	   Each	   creature	   in	   that	     Multiattack.	   The	   dragon	   can	   use	   its	   Frightful	   Presence.	   
             area	   must	   make	   a	   DC	   22	   Constitution	   saving	   throw,	     It	   then	   makes	   three	   attacks:	   one	   with	   its	   bite	   and	   two	   
             taking	   77	   (22d6)	   poison	   damage	   on	   a	   failed	   save,	   or	     with	   its	   claws.	   
             half	   as	   much	   damage	   on	   a	   successful	   one.	   
                                                                   Bite.	   Melee	   Weapon	   Attack:	   +11	   to	   hit,	   reach	   10	   ft.,	   
             Legendary	   Actions	                                 one	   target.	   Hit:	   17	   (2d10	   +	   6)	   piercing	   damage	   plus	   7	   
                                                                   (2d6)	   poison	   damage.	   
             The	   dragon	   can	   take	   3	   legendary	   actions,	   choosing	   
             from	   the	   options	   below.	   Only	   one	   legendary	   action	     Claw.	   Melee	   Weapon	   Attack:	   +11	   to	   hit,	   reach	   5	   ft.,	   
             option	   can	   be	   used	   at	   a	   time	   and	   only	   at	   the	   end	   of	     one	   target.	   Hit:	   13	   (2d6	   +	   6)	   slashing	   damage.	   
             another	   creature’s	   turn.	   The	   dragon	   regains	   spent	     Tail.	   Melee	   Weapon	   Attack:	   +11	   to	   hit,	   reach	   15	   ft.,	   one	   
             legendary	   actions	   at	   the	   start	   of	   its	   turn.	     target.	   Hit:	   15	   (2d8	   +	   6)	   bludgeoning	   damage.	   
             Detect.	   The	   dragon	   makes	   a	   Wisdom	   (Perception)	     Frightful	   Presence.	   Each	   creature	   of	   the	   dragon’s	   
              check.	                                              choice	   that	   is	   within	   120	   feet	   of	   the	   dragon	   and	   aware	   
             Tail	   Attack.	   The	   dragon	   makes	   a	   tail	   attack.	     of	   it	   must	   succeed	   on	   a	   DC	   16	   Wisdom	   saving	   throw	   or	   
                                                                   become	   frightened	   for	   1	   minute.	   A	   creature	   can	   repeat	   
             Wing	   Attack	   (Costs	   2	   Actions).	   The	   dragon	   beats	   its	     the	   saving	   throw	   at	   the	   end	   of	   each	   of	   its	   turns,	   ending	   
              wings.	   Each	   creature	   within	   15	   feet	   of	   the	   dragon	     the	   effect	   on	   itself	   on	   a	   success.	   If	   a	   creature’s	   saving	   
              must	   succeed	   on	   a	   DC	   23	   Dexterity	   saving	   throw	   or	     throw	   is	   successful	   or	   the	   effect	   ends	   for	   it,	   the	   
              take	   15	   (2d6	   +	   8)	   bludgeoning	   damage	   and	   be	     creature	   is	   immune	   to	   the	   dragon’s	   Frightful	   Presence	   
              knocked	   prone.	   The	   dragon	   can	   then	   fly	   up	   to	   half	   its	     for	   the	   next	   24	   hours.	   
              flying	   speed.	   
                                                                   Poison	   Breath	   (Recharge	   5–6).	   The	   dragon	   exhales	   
             	                                                     poisonous	   gas	   in	   a	   60-  foot	   cone.	   Each	   creature	   in	   that	   
             Adult	   Green	   Dragon	                             area	   must	   make	   a	   DC	   18	   Constitution	   saving	   throw,	   

             Huge	   dragon,	   lawful	   evil	                    taking	   56	   (16d6)	   poison	   damage	   on	   a	   failed	   save,	   or	   
                                                                   half	   as	   much	   damage	   on	   a	   successful	   one.	   
             Armor	   Class	   19	   (natural	   armor)	   
             Hit	   Points	   207	   (18d12	   +	   90)	           Legendary	   Actions	   
             Speed	   40	   ft.,	   fly	   80	   ft.,	   swim	   40	   ft.	     The	   dragon	   can	   take	   3	   legendary	   actions,	   choosing	   
                                                                   from	   the	   options	   below.	   Only	   one	   legendary	   action	   
             	     STR	     DEX	     CON	     INT	     WIS	     CHA	   
             	    23	   (+6)	    12	   (+1)	    21	   (+5)	    18	   (+4)	    15	   (+2)	    17	   (+3)	     option	   can	   be	   used	   at	   a	   time	   and	   only	   at	   the	   end	   of	   
                                                                   another	   creature’s	   turn.	   The	   dragon	   regains	   spent	   
             Saving	   Throws	   Dex	   +6,	   Con	   +10,	   Wis	   +7,	   Cha	   +8	     legendary	   actions	   at	   the	   start	   of	   its	   turn.	   
             Skills	   Deception	   +8,	   Insight	   +7,	   Perception	   +12,	     Detect.	   The	   dragon	   makes	   a	   Wisdom	   (Perception)	   
              Persuasion	   +8,	   Stealth	   +6	                    check.	   
             Damage	   Immunities	   poison	                       Tail	   Attack.	   The	   dragon	   makes	   a	   tail	   attack.	   
             Condition	   Immunities	   poisoned	                  Wing	   Attack	   (Costs	   2	   Actions).	   The	   dragon	   beats	   its	   
                                                                     wings.	   Each	   creature	   within	   10	   feet	   of	   the	   dragon	   
             Senses	   blindsight	   60	   ft.,	   darkvision	   120	   ft.,	   passive	     must	   succeed	   on	   a	   DC	   19	   Dexterity	   saving	   throw	   or	   
              Perception	   22	   
                                                                     take	   13	   (2d6	   +	   6)	   bludgeoning	   damage	   and	   be	   
             Languages	   Common,	   Draconic	                       knocked	   prone.	   The	   dragon	   can	   then	   fly	   up	   to	   half	   its	   
             Challenge	   15	   (13,000	   XP)	                      flying	   speed.	   
             	   	                                                 	   
             Amphibious.	   The	   dragon	   can	   breathe	   air	   and	   water.	     Young	   Green	   Dragon	   
             Legendary	   Resistance	   (3/Day).	   If	   the	   dragon	   fails	   a	     Large	   dragon,	   lawful	   evil	   
             saving	   throw,	   it	   can	   choose	   to	   succeed	   instead.	   
                                                                   Armor	   Class	   18	   (natural	   armor)	   
                                                                   Hit	   Points	   136	   (16d10	   +	   48)	   
                                                                   Speed	   40	   ft.,	   fly	   80	   ft.,	   swim	   40	   ft.	   






             Not	   for	   resale.	   Permission	   granted	   to	   print	   or	   photocopy	   this	   document	   for	   personal	   use	   only.	   	     System	   Reference	   Document	   5.1	       285	   
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