Page 234 - Monster Manual [11th Print]
P. 234

N  AG  A S
             Nagas are intelligent serpents that inhabit the ruins of
             the past, amassing arcane treasures and knowledge.
               The first nagas were created as immortal guardians
             by a humanoid race long lost to history. When this race
             died out, the nagas deemed themselves the rightful
             inheritors of their masters' treasures and magical lore.
             Industrious and driven, nagas occasionally venture
             out from their lairs to track down magic items or
             rare spellbooks.
               Nagas never feel the ravages of time or succumb to
             sickness. Even if it is struck down, a naga's immortal
             spirit reforms in a new body in a matter of days, ready to
             continue its eternal work.
               Benevolent Dictators and Brutal T y rants. A naga
             rules its domain with absolute authority. Whether it
             rules with compassion or by terrorizing its subjects, the
             naga believes itself the master of all other creatures that
             inhabit its domain.
               Rivalry. Nagas have a long-standing enmity with the
             yuan-ti, with each race seeing itself as the epitome of
             serpentine evolution. Though cooperation between   Large undead, lawf u l evil
             them is rare, nagas and yuan-ti sometimes set aside
             their differences to work toward common objectives.   Armor Class  5   (natural armor)
                                                                        1
             However, yuan-ti always chafe under a naga's authority.   Hit Points 58 (9dl0 + 9)
              I m mortal N a ture. A naga doesn't require air, food,   Speed 30 ft.
             drink, or sleep.
                                                                 STR     DEX    CON     INT    WIS    CHA
             B O N E   NAGA                                     15 (+2)   16 (+3)   12 (+l)   1 5   (+2)   1 5   (+2)   16 (+3)
             In response to the long history of conflict between the   Damage Immunities poison
             yuan-ti and the nagas, yuan-ti created a necromantic   Condition Immunities charmed, exhaustion,
             ritual that could halt a naga's resurrection by     paralyzed, poisoned
                                                                                               1
             transforming the living naga into a skeletal undead   Senses darkvision 60 ft., passive Perception  2
             servitor. A bone naga retains only a few of the spells it   Languages Common plus one other language
             knew in life.                                     Challenge 4 (1 ,100 XP)
             GUARDIAN NAGA                                     Spellcasting. The naga is a 5th-level spellcaster (spell save

             Wise and good, the beautiful guardian nagas protect   DC 12, +4 to hit with spell attacks) that needs only verbal
             sacred places and items of magical power from falling   components to cast its spells.
             into evil hands. In their hidden redoubts, they research   If the naga was a guardian naga in life, its spellcasting ability
             spells and hatch convoluted plots to thwart the evil   is Wisdom, and it has the f o llowing cleric spells prepared:
             designs of their enemies.                         Cantrips (at will): mending, sacred flame, thaumaturgy
                                                                                         f
              A guardian naga doesn't seek out violence, warning off   1 s t level (4 slots): command, shield o f   a ith
             intruders rather than attacking. Only if its foes persist   2nd  level  (3 slots): calm emotions, hold person
             does the naga attack, accosting enemies with its spells   3rd level (2 slots): bestow curse
             and poisonous spittle.                            If the naga was a spirit naga in life, its spellcasting ability is
                                                               I n telligence, and it has the following wizard spells prepared:
             S P I R IT NAGA
                                                               Cantrips (at will): mage hand, minor illusion, ray o f  frost
             Spirit nagas live in gloom and spitefulness, constantly   1 s t level (4 slots): charm person, sleep
             plotting vengeance against creatures that have wronged   2nd  level (3 slots): detect thoughts, hold person
             them-or that they believe have wronged them. Lairing   3rd level (2 slots): lightning bolt
             in dismal caverns and ruins, they devote their time to
             developing new spells and enslaving the mortals with   ACTI O  N  S
                                                                                  +
             which they surround themselves. A spirit naga likes to   Bite. Melee Weapon Attack:  5   to hit, reach 10 ft., one creature.
             charm its foes, drawing them close so that it can sink its   Hit: 10 (2d6 + 3) piercing damage plus 10 (3d6) poison damage.
             poisonous fangs into their flesh.

                                                                                                       NAG AS
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