Page 341 - Monster Manual [11th Print]
P. 341
W A RHORSE VA I ANT: WAR H ORSE ARMOR
R
Large beast, unaligned An armored warhorse has an AC based on the type of barding
worn (see the Player's Handbook for more information on
1
Armor Class 1 barding). The horse's AC includes its Dexterity modifier,
d
Hit Points 9 (3dl0 + 3) where applicable. Bar i n g doesn't alter the horse's
1
Speed 60 ft. challenge rating.
AC Barding AC Barding
STR DEX CON INT WIS CHA
18 (+4) 12 (+l) 13 (+l) 2 (-4) 12 (+l) 7 (-2) 1 2 Leather 1 6 Chain mail
1 3 Studded leather 1 7 Splint
1
Senses passive Perception 1 1 4 Ring mail 1 8 Plate
Languages - 1 5 Scale mail
Challenge 1/2 (100 XP)
W E ASEL
Trampling Charge. If the horse moves at least 20 feet straight
toward a creature and then hits it with a hooves attack on Tiny beast, unaligned
the same turn, that target must succeed on a DC 14 Strength Armor Class 1 3
saving throw or be knocked prone. If the target is prone, the Hit Points 1 (ld4 - 1 )
horse can make another attack with its hooves against it as a Speed 0 ft.
3
bonus action.
T
AC I O N S STR DEX CON INT WIS CHA
3 (-4) 16 (+3) 8 (-1) 2 (-4) 12 (+l) 3 (-4)
+
Hooves. Melee Weapon Attack: 6 to hit, reach 5 ft., one target.
Hit: 1 (2d6 + 4) bludgeoning damage. Skills Perception +3, Stealth +5
1
Senses passive Perception 1 3
Languages -
Challenge 0 (10 XP)
Keen Hearing and Smell. The weasel has advantage on Wisdom
(Perception) checks that rely on hearing or smell.
AC I O N S
T
h
Bite. Melee Weapon Attack: 5 to i t, reach 5 ft., one target.
+
Hit: 1 piercing damage.
W
W I NTER O LF
Large monstrosity, neutral evil
1
Armor Class 3 (natural armor)
Hit Points 75 (lOdlO + 20)
Speed 50 ft.
STR DEX CON INT WIS CHA
1 8 (+4) 13 (+l) 14 (+2) 7 (-2) 12 (+l) 8 (-1)
Skills Perception +5, Stealth +3
Damage Immunities cold
1
Senses passive Perception 5
Languages Common, Giant, Winter Wolf
Challenge 3 (700 XP)
Keen Hearing and Smell. The wolf has advantage on Wisdom
(Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on an attack roll against a
creature if at least one of the wolf's allies is within 5 feet of the
creature and the ally isn't incapacitated.
Snow Camouflage. The wolf has advantage on Dexterity
WINTER WOLF (Stealth) checks made to hide in snowy terrain.
APPENDIX A: MISCELLAN E OUS CREATURES
34 0

