Page 337 - Monster Manual [11th Print]
P. 337
REEF SHARK RIDING HORSE
Medium beast, unaligned Large beast, unaligned
Armor Class 1 2 (natural armor) Armor Class l 0
Hit Points 22 (4d8 + 4) Hit Points 1 3 (2dl 0 + 2)
Speed 0 ft., swim 40 ft. Speed 60 ft.
STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
14 (+2) 13 (+l) 13 (+l) l (-5) 10 (+O) 4 (-3) 1 6 (+3) 10 (+O) 12 (+l) 2 (-4) 11 (+O) 7 (-2)
Skills Perception +2 Senses passive Perception l 0
Senses blindsight 30 ft., passive Perception 2 Languages -
1
Languages - Challenge / 4 (SO XP)
1
Challenge 1/2 (100 XP)
A C T I O N S
Pack T a ctics. The shark has advantage on an attack roll against
a creature if at least one of the shark's allies is within 5 feet of Hooves. Melee Weapon Attack: +5 to hit, reach 5 ft., one target.
the creature and the ally isn't incapacitated. Hit: 8 (2d4 + 3) bludgeoning damage.
Water Breathing. The shark can breathe only underwater.
SABER-TOOTHED TIGER
A C T I O N S Large beast, unaligned
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 6 (ld8 + 2) piercing damage. Armor Class 1 2
Hit Points 52 (7dl0 + 14)
Smaller than giant sharks and hunter sharks, reef Speed 40 ft.
sharks inhabit shallow waters and coral reefs, gathering
in small packs to hunt. A full-grown specimen measures STR DEX CON INT WIS CHA
6 to 10 feet long. 1 8 (+4) 14 (+2) 1 5 (+2) 3 (-4) 12 (+l) 8 (-1)
Skills Perception +3, Stealth +6
RHINOCEROS Senses passive Perception 3
1
Large beast, unaligned Languages -
Challenge 2 (450 XP)
Armor Class 1 1 (natural armor)
Hit Points 45 (6dl0 + 1 2 )
Speed 40 ft. Keen Smell. The tiger has advantage on Wisdom (Perception)
checks that rely on smell.
STR DEX CON INT WIS CHA Pounce. If the tiger moves at least 20 feet straight toward a
21 (+5) 8 (-1) 1 5 (+2) 2 (-4) 12 (+l) 6 (-2) creature and then hits it with a claw attack on the same turn,
that target must succeed on a DC 14 Strength saving throw or
1
Senses passive Perception 1 be knocked prone. If the target is prone, the tiger can make one
Languages - bite attack against it as a bonus action.
Challenge 2 (450 XP)
A C T I O N S
Charge. If the rhinoceros moves at least 20 feet straight toward Bite. Melee Weapon Attack: 6 to hit, reach 5 ft., one target.
+
a target and then hits it with a gore attack on the same turn, Hit: 10 (ldlO + 5) piercing damage.
the target takes an extra 9 (2d8) bludgeoning damage. If the
target is a creature, it must succeed on a DC 15 Strength saving Claw. Me/ee Weapon Attack: +6 to hit, reach 5 ft., one target.
throw or be knocked prone. Hit: 12 (2d6 + 5) slashing damage.
A C T I O N S
Gore. Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 14 (2d8 + 5) bludgeoning damage.
APPENDIX A: MISCELLANEOUS C R EATURES

