Page 180 - Lords of Madness: The Book of Aberrations
P. 180

Benefit: Water does not impede your spells. Crea-
                                                                  tures partially or completely submerged do not gain
                                                                 cover or total cover when you cast a spell from outside
                                                                the water. The surface does not block line of effect for any
                                                              spell, including spells with the fire descriptor. You need not

                                                              make a Spellcraft check to cast a fire spell underwater.

                                                                      Normal:  Partially  or  completely  submerged
                                                                     creatures  gain  improved  or  total  cover  against
                                                                     attacks from land. The water surface blocks line
                                                                     of effect for fire spells. Fire spells do not func-

                                                                    tion underwater unless the caster succeeds on a
                                                                   Spellcraft check (DC 20 + spell level).     HUNTER  THE ABERRATION   CHAPTER 9

                                                               BESTIAL HIDE [ABERRANT]
                                                              Your skin is thicker, scalier, or furrier than normal.
                                                              Prerequisite: Aberration Blood.

                                                                  Benefit: Your natural armor bonus to AC improves
                                                                 by 1 for every two aberrant feats you possess.
                                                                 DARKSTALKER
                                                                 You have learned how to stalk and surprise creatures
                                                                  whose  senses  are  very  different  from  those  of  a
                                                                  humanoid.

                                                                      Benefit: When you hide, creatures with blind-
                                                                    sense,  blindsight,  scent,  or  tremorsense  must
                                                                    make a Listen check or a Spot check (whichever DC
                                                            is higher) to notice you, just as sighted creatures would make   Illus. by R. Spencer
                                                            Spot checks to detect you. You cannot hide in plain sight unless
                                                            you have that ability as a class feature. In addition, you can flank

                                                            creatures that have the all-around vision special quality.
                                                             Normal: Creatures with these senses do not need to make
                                                            Spot or Listen checks to notice other creatures within range.

                                                             Creatures with all-around vision can’t be flanked.
                                                               DEEPSPAWN [ABERRANT]
                                                               The  abnormalities  of  your  aberration-tainted  heritage
                                                                 grow more pronounced. Your body undergoes a shock-
                                                                  ing degeneration into something that is strikingly
                                                                    inhuman.
                                                                         Prerequisites: Aberration Blood, one other
                                                                           aberrant feat.

                                                                               Benefit: Two  short  but  powerful
                                                                              tentacles sprout from your waist. You
                                                                               gain  two  tentacle  natural  attacks
                                                                               that each deal 1d4 points of damage
                                                                               (for a Medium creature) plus your
                                                                                  Strength modifier. The tentacle

                                                                                   attacks are treated as primary
                                                                                   weapons.
                                                                                   You can attack with weapons
                                                                                 and also make tentacle attacks,
                                                                                 but  your  tentacle  attacks  are
                                                                                treated  as  secondary  weapons:
                                                                                The  attacks  are  made  with  a  –5
        A rogue with
         the Darkstalker
                                                                                                               179
         feat catches a destrachan by surprise
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