Page 177 - Lords of Madness: The Book of Aberrations
P. 177

CHAPTER 9  THE ABERRATION   HUNTER



















           Illus. by W. England   Symbols of (1) the Great Mother, (2) Ilsennsine, (3) Ghaunadaur, (4) Tharizdun, (5) the Patient One, and (6) Mak Thuum Ngatha






               Minions and allies offer clever aberrations the opportunity
                                                                 ingly treat with monsters that regard humanoids as prey or
               to overcome their innate vulnerabilities or weaknesses by     Unlike thralls, who rarely choose their fate, cultists will-
               capturing  creatures  whose  strengths  complement  their   vermin.  Even  the  most  avaricious  or  cruel  humans  value
               own. For example, landgoing slaves of the aboleths allow   their own humanity to some extent, but aberrant cultists and
               the deep masters to strike at enemies far from the under-  fanatics embrace nihilism, madness, and self-obliteration.
               ground seas where the aboleths lurk, while neogi enslave   Even by the standards of truly evil people, cultists of this
               umber hulks to make up for their own small stature and   sort are abhorrent.

               weak fighting ability.                              Horrific deities such as Ghaunadaur or Tharizdun offer
                 The majority of aberration minions are thralls, humanoid   power to humans or humanoids willing to ignore the risks
               slaves  who  serve  as forced  labor,  guards,  and occasionally   inherent in dealing with such divinities. The most depraved
               meals for their masters. In any normal setting, the thralls of   cults include both aberration and humanoid followers. The

               the aboleths or mind flayers would rebel or flee rather than   humanoids serve as spies, guards, and assassins, while the

               continue in perpetual servitude, but the master aberrations   aberrations provide frightening magical and physical power
               have  millennia  of  experience  in  managing  their  captive   to back up their humanoid comrades. A coven of beholder
               populations. They learned long ago that slaves can be divided   cultists that worships a living beholder extends the monster’s
               against each other by creating a class of overseers that stand   reach into the heart of any human community nearby, making

               above the rest. It is not even necessary to keep all the slaves   it difficult for adventurers opposing the monster to surprise
               or overseers charmed or dominated all the time. A few powerful   it in its lair.
               individuals under mental control can go a long way toward     It is a bitter truth that aberration hunters must begin their
               keeping the rank-and-file under the lash, and truly intractable   quests by fighting and killing otherwise blameless creatures


               slaves are simply consumed at the earliest opportunity.  compelled to serve evil masters. Unfortunately, it is often
                 Whenever possible, aberrations with the innate ability to   impossible to tell whether a particular minion or guardian
               charm or dominate others enslave powerful monsters as well   serves because it is rewarded by its masters with power over
               as humanoids. These creatures are rarely left uncontrolled,   other thralls, because it regards its situation as hopeless and
               since they might possess the strength to escape or turn on   is only trying to survive, or because it is magically compelled
               their masters if freed of their mental shackles.  to its duty.
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