Page 30 - Lords of Madness: The Book of Aberrations
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ABOLETH LANGUAGE                                  RELATIONS WITH
          Aboleths employ a fantastically complex language that is difficult  OTHER CREATURES

          for creatures with only one mouth to reproduce. Aboleths speak   Although the aboleths see themselves as the rightful rulers


          through the numerous vents along their flanks, the same orifices   of creation, they are also logical and realistic. They have come
          they use to breathe and spew mucus into the surrounding water.   to accept the fact that the world is a crowded place, at least

          The simplest aboleth words require only one orifice, but the more   compared to the way it was during the primal empire of ages

          complicated a word or concept is, the more vents are required   past. These new, powerful races would pose a significant threat
          to properly pronounce it. Without exception, scholarly aboleths   to the aboleths were they to simply attack.
          have more mouths than their poorly endowed kin.     The aboleths mostly ally with other aquatic races. Since
            Lesser creatures with only one mouth can speak Aboleth,   their  lairs  and  cities  are  always  located  in  water  (and  are
          but they are either limited to only the simplest words or forced   completely submerged), terrestrial and airborne races have a
          to ape the complex sounds via improvisation or additional   distinct disadvantage when it comes to assaulting an aboleth   MASTERS  CHAPTER 2
          tools (such as flutes, bagpipes, or large brass horns like tubas   in its home. Aquatic races, on the other hand, have no such   THE DEEP

          or trombones). In either case, to an aboleth, the speaker comes   disadvantage. The aboleths thus ally with aquatic races and pool
          off sounding uncultured and dull-witted.          their resources to wage war against and defend themselves from
            The written language of the aboleths is likewise complex,   the surface races. The aboleths figure that once the nonaquatic

          with  hundreds  of  thousands  of  intricate  glyphs  similar  to   races are conquered, they can focus their attentions on their
          abstract  hieroglyphics.  An  aboleth  writes  upon  stone  or   aquatic neighbors and reconsider old alliances as needed.

          metal with tiny, thimblelike devices made of crystal that fit     The aboleths are now primarily a race that dwells in the
          over the tips of its tentacles. The aboleth dips the crystals into   farthest reaches of the flooded underground or in the light-

          dense acids that are not easily washed away by water, and then   less trenches of the deepest oceans. These haunts severely
          etches the runes directly into the stone or metal tablets. All   limit the number and variety of races the aboleths interact
          four tentacle tips are used simultaneously to etch the runes;   with on a regular basis. Specific relations with other races

          a creature with only one or two hands takes a proportionally   of these regions are summarized below. As a general rule,
          longer time to write in Aboleth.                  aboleths  treat  any  race  not  mentioned  here  as  fodder  for
            Aboleth names (both for themselves and for their cities)   slavery, dinner, or both.              Illus. by R. Spencer
          run the gamut from wildly complex to ominously simple. The   Drow: The drow, one of the most numerous and successful
          aboleths make little distinction between a specific aboleth’s   of the underground races, find themselves regularly coming


          name and the name of its city; often, an aboleth city’s name is   into contact with the aboleths or their allies. Usually, these
          the same as the savant aboleth that founded the city. Arche-  meetings  result  in  warfare,  but  an  increasing  number  of
          typical  aboleth  names  include  Dupapn,  Mavad’Nidhuned,   aboleths and drow find a strangely comfortable connection

          Nevek’Dithasig, Sochsna, Torop’Jethixur, and Urdol.  in the veneration of Ghaunadaur. Since the worship of this


































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                                             An aboleth tries to ruin Regdar’s day
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