Page 244 - Tales from the Yawning Portal
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SIR BRAFORD
While traveling in the vicinity of the Sunless Citadel, Sir
Braford and his companions were captured by goblins.
The young paladin of Pelor has been corrupted by the
sinister Gulthias Tree and now swings his magic sword,
Shatterspike, on behalf of a different sort of "deity."
SIREN
Imprisoned inside a mist-filled chamber in the Tomb
of Horrors, Siren serves as evidence of Acererak's
heartless sense of humor. This mysterious fey creature
yearns to be released, but an enchantment laid on her
by the demilich prevents her from telling visitors how to
accomplish that task. If anyone succeeds in freeing her,
she vows to be a lifelong friend.
S1RBRAFORD SIREN
Medium humanoid (human), neutral evil Medium fey, chaotic good
Armor Class 18 (chain mail, shield) Armor Class 14
Hit Points 19 (3d8 + 6) Hit Points 38 (7d8 + 7)
Speed 30 ft. Speed 30 ft., swim 30 ft.
STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
16 (+3) 9 (- 1) 14 (+2) 10 (+O) 13 (+l) 14 (+2) 10 (+0) 18 (+4) 12 (+l) 13 (+l) 14 (+2) 16 (+3)
Skills Athletics +S, Perception +3 Skills Medicine +4, Nature +3, Stealth +6, Survival +4
Senses passive Perception 13 Senses darkvision 60 ft., passive Perception 12
Languages Common Languages Common, Elvish, Sylvan
Challenge 1/2 (100 XP) Challenge 3 (700 XP)
Barkskin. Sir Braford's AC can't be lower than 16.
Amphibious. Siren can breathe air and water.
Special Equipment. Sir Braford wields Shatterspike, a magic Innate Spellcasting. Siren's innate spellcasting ability is Cha-
longsword that grants a + l bonus to attack and damage rolls risma (spell save DC 13). She can innately cast the following
made with it (included in his attack). See appendix B for the spells, requiring no material components:
item's other properties.
1/day each: charm person.fog cloud, greater invisibility, poly-
Tree Thrall. If the Gulthias Tree dies, Sir Bra ford dies 24 morph (self only)
hours later.
Magic Resistance. Siren has advantage on saving throws
ACTIONS against spells and other magical effects.
Longsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one tar- ACTIONS
get. Hit: 8 (ld8 + 4) slashing damage, or 9 (ldlO + 4) slashing
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one
damage if used with two hands.
target. Hit: 7 (ld6 + 4) piercing damage.
REACTIONS
Stupefying Touch. Siren touches one creature she can see
Protection. When a creature Sir Braford can see attacks a target within 5 feet of her. The creature must succeed on a DC 13
other than him that is within 5 feet of him, he can use a reac- Intelligence saving throw or take 13 (3d6 + 3) psychic damage
tion to use his shield to impose disadvantage on the attack roll. and be stunned until the start of Siren's next turn.
APPENDIX B I CREATURES
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