Page 202 - World of Darkness
P. 202

that someone they know went missing that night, and  • The Lost Love: One of the character’s loved ones
             still hasn’t been seen. If they ask too many questions, they  — a significant other or close family member — acts
             might raise the curiosity of the police, who ask where they  strangely, as if involved in a secret affair. Attempts to give
             were that night. The characters’ inability to answer (at  advice or intervene are rebuffed. Closer scrutiny reveals
             least, not truthfully) might make them primary suspects.  that she only meets her paramour at night. Who is this
                • The Ominous Heirloom: The characters inherit a  person? Or more correctly — what is he? This supernatu-
             weird artifact from an eccentric relative, something  ral creature steals the loved one away, transforming her
             brought back from overseas travels. It might be worth  into his own kind. She might become the undead, a
             something, but the will forbids the item from being sold.  werewolf or a witch. Dare the characters follow where she
             Over the coming weeks, the characters suffer setbacks and  has gone, even if it means their own lives?
             bad luck. Investigation into the heirloom reveals that it is
             lore claims it’s cursed. Even more ominous, the characters Antagonists
             a religious idol of an obscure, forgotten cult, and that folk-
             are being followed, and someone tries to break in and steal  The following sections contain profiles for a number
             the heirloom — only to fall to his death on the charac-  of sample human (and inhuman) Storyteller characters.
             ters’ property. This brings the scrutiny of the police. Who  You can use these as quick references when narrating your
             wants the heirloom bad enough to steal it? And how can  stories, or as ideas for your own characters. The amount
             its curse be lifted?                            of detail provided in each profile depends on the section.
                • The Irresistible Urges: The characters suffer from  Animals are listed with only a basic description of their
             radical mood swings and emotional outbursts, finding it  pertinent abilities (plus relevant dice pools). Non-com-
             hard to control their spontaneous feelings. Worse, they  batant characters are individuals who fill minor or “walk-
             get strange urges, from odd food cravings to the desire to  on” roles in your game. They answer questions, sell equip-
             run naked through the woods. What’s going on? Is this a  ment or become victims. These supporting cast members
             sign of an unknown heritage, a mental illness, or did that  have basic descriptions, Storytelling hints to help you
             old woman speak true when she cursed them for refusing  portray them as distinct people, and quick descriptions of
             to aid her?
                                                             their pertinent abilities. Combatant characters are indi-
                                                             viduals who, as the name implies, could pose a threat to


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                                           PRELIMINARY STORY-SAMPLE STORY-STORY IDEAS
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