Page 206 - World of Darkness
P. 206

Abilities:                                      dies in turf wars and drive-bys. Most gangbangers are teens
                Awareness (dice pool 6) — Security guards are paid  or young men or women who have learned that violence
             to pay attention to their surroundings and be alert for  is the only path to respect and power on the street. What
             trouble.                                        they lack in finesse they make up for in ignorance and
                Brawl (dice pool 5) — The most action that many  bravado.
             security guards ever see is manhandling the occasional  Description: Gangbangers wear the “colors” of their
             drunk or shoplifter, and some are experienced in dealing  gangs — sometimes a literal hue, sometimes a particular
             with fistfights.                                article of clothing or tattoo. Most bear scars from numer-
                Intimidation (dice pool 3) — In many situations,  ous fights, and sport ostentatious rings or other types of
             security guards are used to present an intimidating pres-  jewelry.
             ence to deter troublemakers. Sometimes guards like to  Storytelling Hints: Gangbangers are thugs. Their
             throw their weight around and abuse their authority out  standing in the gang is determined by how tough they act
             of boredom or frustration.                      and how vicious they can be when provoked. Most fight
                                                             at the slightest provocation. The others go and get 10 of
             Student                                         their friends and look for the guy who pissed them off.
                Quote: “I can’t believe I let you talk me into this.  Most times, they prefer to ambush their opponents with a
             I’ve got an exam tomorrow!”                     flurry of (mostly inaccurate) gunfire and then escape to
                Background: When they aren’t going to class or sleep-  safety. When faced with well-armed or capable opponents,
             ing in their dorm rooms, students can be found wander-  they run and look for opportunities to even the score when
             ing campus grounds or haunting the bars, clubs or café’s  their enemy least expects it.
             around town. Usually young and often night owls, stu-  Attributes: Intelligence 2, Wits 2, Resolve 2, Strength
             dents tend to look for out-of-the-way places to study —  3, Dexterity 3, Stamina 2, Presence 2, Manipulation 3,
             or to avoid studying altogether.                Composure 2
                Description: Students are generally in their mid- to  Skills: Athletics 2, Brawl 2, Drive 1, Firearms 1,
             late teens, and typically wear whatever clothes they hap-  Larceny 2, Stealth 1, Streetwise 2, Weaponry 2
             pen to find on the floor each morning. Nearly all carry  Merits: Allies 2, Fleet of Foot 2, Status 1
             bags overflowing with papers, books and snacks.  Willpower: 4
                Storytelling Hints: Students are often bored with  Morality: 6
             college life and look for ways to blow off steam, usually by  Virtue: Fortitude
             partying or hitting the local clubs, or hanging out with  Vice: Wrath
             friends and watching movies. Full of new-found freedom
             after a lifetime under their parents’ control, some students  Initiative: 5
             get involved in hare-brained stunts that no sane adult  Defense: 2
             would ever consider, just because it sounds like a good  Speed: 11 (13 with Fleet of Foot)
             idea.
             Abilities:                                        Weapons/Attacks:
                Academics (dice pool 4) — If a student can’t recall  Type         Damage   RangeShots Dice Pool
             something he’s learned in class, he has ample facilities with
             which to go look it up.                               Glock 17    2 (L)          20/40/80  17+1  6
                Carousing (dice pool 3) — When not studying or     (light pistol)
             going to class, most students spend their nights hitting  Armor: None
             the bars.
                Science (dice pool 4) — Some students (like Engi-  Health: 7
             neering or Biology majors) possess this ability instead of
             Academics. Occasionally, some students possess both.  Police Officer
                                                                Quote: “Please step out of the car, sir.”
             Combatants                                         Background: Many people become police officers out
                                                             of a desire to protect others. Some, often former soldiers,
                The following are examples of combatants whom your  join the force looking for a chance to use their capabili-
             principal characters may encounter one time or another  ties against live opponents. Police officers are generally
             during a story. These people are arranged in an increasing  well trained in criminology, investigative procedures,
             order of competence, skill and rarity.          armed and unarmed combat, and basic lifesaving tech-
                                                             niques.
             Gangbanger                                         Description: Most police officers are tall and broad-
                                                             shouldered, with close-cropped hair (many have military-
                Quote: “Step off, bitch!”
                Background: The most common member of any gang,  style haircuts) and muscular physiques. They actively cul-
             this person is the enforcer and “soldier” who fights and

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                                                    ANTAGONISTS-NONCOMBATANTS-COMBATANTS
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