Page 157 - Ultimate-Bestiary-Revenge-of-the-Horde-5E
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Frost Troll                                          Weapons, Armor & Items
           Large giant, chaotic evil                            Roll a d12:
           Armor Class 16 (natural armor)                         d12  Item(s)
           Hit Points 162 (13d10 + 91)
           Speed 30   .                                           1-6  1d4 days' rations consisting of strange rotten meat
             STR     DEX     CON      INT     WIS      CHA             and hard tubers
           19 (+4)  12 (+1)  24 (+7)  8 (−1)  7 (−2)  8 (−1)      7-9  A trinket (p. 159)
           Skills Stealth +4                                     10-11 A tattered coin purse containing 24 (7d6) sp, and
           Damage Immunities cold                                      10 (3d6) gp
           Senses darkvision 60   ., passive Perception 8          12  A frost brand sword
           Languages Giant
           Challenge 7 (2,900 XP)                              Adapted to live in desolate, freezing, icy plains and mountains,
           Regeneration.    e frost troll regains 10 hit points at the start   frost trolls are hulking creatures of thick white fur, nearly invisible
           of its turn. If the frost troll takes acid or   re damage, this trait   in the snow. Driven to near frenzy by hunger, the scarcity of food
           doesn’t function at the start of the frost troll’s next turn.    e frost   makes frost trolls the most aggressive, carnivorous and blood-
           troll dies only if it starts its turn with 0 hit points and doesn’t   thirsty of all trolls; supplementing their diet with plant matter is
           regenerate.                                         not an option in their harsh climate. Food is the fuel that sustains
                                                               their regeneration, so a frost troll knows it must eat or die. In
           Winter Camou  age.    e frost troll has advantage on Dexterity   contrast, frost trolls can actually survive for the longest time
           (Stealth) checks made to hide while in snowy and icy terrain.  without food, burning their accumulated substantial fat reserves as
                                                               an emergency food source.
           Actions
           Multiattack.    e frost troll makes two melee attacks, but can use
           its slam only once.
           Bite. Melee Weapon Attack: +7 to hit, reach 5   ., one target.
           Hit: 11 (2d6 + 4) piercing damage.
           Slam. Melee Weapon Attack: +7 to hit, reach 5   ., one or two
           targets within 5   . Hit: 13 (2d8 + 4) bludgeoning damage, and
           if the target is Large or smaller it must succeed on a DC 15
           Strength saving throw or be knocked prone.








































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        Chapter 9: Trolls
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